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[Bug] Script action "AmbientActivate()"

JarlJarl Member, Translator (NDA) Posts: 94
edited November 2012 in Original BG2 Bugs
The action "AmbientActivate" (for area-animations) is buggy. If you activate an area-animation via this action, it most often doesn't start with the first frame and the whole sequence is played some kind of stuttery.

(Copied this from my thread in the request-forum: )


Post edited by Balquo on


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