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[Known 7186] Hexxat loop dialogue fighting the silver Dragon & [Mod] Can't sleep in De'Arnise keep

PibaroPibaro Member, Translator (NDA) Posts: 2,989
edited September 2014 in BGII:EE Bugs (v1.2.2030)
1) When fighting the silver dragon in the underdark, Hexxat triggered a dialogue, something like "Are you mad? Do you really want to fight a Silver Dragon?" In my game she said that line 3 times in a row until Dorn came out replying something like "I love this fight (I can't really remember the words, but that was the meaning)".
The problem is that the dialogue occurred when the fight was already started (because I left Hexxat near the entrance, and Dorn wasn't close to her), so Dorn was supposed to fight, not to go near hexxat to answer her....
But what happened was that she came close to me and she had that dialogue in loop until Dorn came close to her...
I tried three times, and it always happened in that way.
I tried a fourth time in a different way. I killed the dragon in few seconds before Hexxat could spoke, and that was the only time when she said that line just once, because Dorn could answer immediatily.
Just to be clear. I always talked to the dragon before the fight (I didn't attack her when she was blue)... and to be even more clear, i gave her eggs to the demon lord, so when I talked to her she decided to attack me.

So I think that the Hexxat-Dorn dialogue should trigger during (in the middle) of the dialogue between charname and the silver dragon, or it should start immediately after the dialogue with the dragon, regardless the position of Hexxat and Dorn.

It's not a big deal, but Hexxat decided to come close to me, wich means too close to a dangerous fight, and Dorn could not fight in the correct way because he decided to move close to hexxat (I can't say how close... I was distracted by the dragon's attacks) instead of following my orders.

2) In the fighter stronghold, after event 3, when you recruit the Priest, you can no more sleep in the keep. I know this is a known bug, but it's still there.

Post edited by Gate70 on

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