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(BG1) Footy going hostile along with Bassilus (0813)

WispWisp Member Posts: 1,102
edited August 2012 in Fixed
Footy, the little boy loitering about near Bassilus, shares a shout script with the evil cleric. It is therefore possible for Footy to go hostile when the player attacks Bassilus. It seems more appropriate for Footy to run away once the fighting starts.

COPY_EXISTING bassil.dlg override
REPLACE_TEXTUALLY ~\(Enemy()\)~ ~ActionOverride("Footy",EscapeArea()) \1~
UNLESS footy
Issue read about in BGT.

Post edited by Bhryaen on


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