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NPC Local Variables not preserved on death & reload

AstroBryGuyAstroBryGuy Member Posts: 3,415
Expected Behavior: An NPCs local variables should be preserved after they die and are raised.

Observed Behavior: If an NPC dies, then the game is saved and reloaded, and then the NPC is raised, the local variables will be lost.

This sounds similar to something I saw in the BG2EE bug forums - #7190. Likely the same bug?

Comments

  • CrevsDaakCrevsDaak Member Posts: 7,155

    This sounds similar to something I saw in the BG2EE bug forums - #7190. Likely the same bug?

    Engine bugs are similar to both games :D so yes.
    AstroBryGuy
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