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Random crashes

Ive really enjoyed playing the game despite a few random crashes but now theyve become so often i might stop playing. Im playing on an Asus t700. The crashes are completely random and on occasion the screen freezes and flickers. Any help would be appreciated.

Comments

  • cmk24cmk24 Member Posts: 605
    I have seen this at time on my Asus TF101, I think it only happens when my tablet's GPU runs out of memory. I noticed that when it happens once, it will continue to happen until I restart my tablet. I also noticed that it seems to happen when I am moving more than 3 party members at a time, so it might also be related to BG's path finding code, but that is only a guess.

    When it does happen I use aLogcat (https://play.google.com/store/apps/details?id=org.jtb.alogcat) to see what error message the game had:

    V/ ( 170): void cb_onMotion(uint16_t)
    D/NvOsDebugPrintf(10033): NvRmChannelSubmit: NvError_IoctlFailed with error code 12
    D/NvOsDebugPrintf(10033): NvRmChannelSubmit failed (err = 196623, SyncPointValue = 13476913)
    D/NvOsDebugPrintf(10033): NvRmChannelSubmit failed (err = 196623, SyncPointValue = 13476913)
    D/NvOsDebugPrintf(10033): NvRmChannelSubmit failed (err = 196623, SyncPointValue = 13476913)
    D/NvOsDebugPrintf(10033): NvRmChannelSubmit failed (err = 196623, SyncPointValue = 13476913)

    @dmaxey88‌ do you see a similar message on your tablet? I will also summon @Dee‌ here to see if he has any further insight on this issue. And if it helps I can provide the entire aLogcat file from game launch to crash.
  • dmaxey88dmaxey88 Member Posts: 2
    Thanks cmk24. Yes that is the error message that im seeing too. Can anything be done?
  • cmk24cmk24 Member Posts: 605
    Aside from making sure there is no other app running in the background, I am not sure there is much we can do on our end.
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