In BG1, the greater wolfwere has the same stats as in BG:EE.
That is : 66 HP 2 base AC (That's about -2 AC with 19 DEX) 5 hp regen / round Resist magic 0% Resist elemental damage (Fire, Cold, Lightning & so on) 50% 19 STR / 19 DEX / 16 CON 3 attacks at base THACO 6 (That's about THACO 3 with 19 STR) Saves are about 5 to 7, depending on the save.
The best tactic when facing him is trying to deal as much damage as possible in one go. He has very high regeneration but his health is low, so one critical hit and a few spells and you'll put him down before he can regenerate.
The best tactic when facing him is trying to deal as much damage as possible in one go. He has very high regeneration but his health is low, so one critical hit and a few spells and you'll put him down before he can regenerate.
Or backstab him. Also notice that all party members are at full health, lol.
Karoug is easier than BG, but it's because BG was buggy. Karoug's regeneration ring had the wrong timing, so the regen would keep stacking upon reloading, letting it reach ridiculous levels.
The best tactic when facing him is trying to deal as much damage as possible in one go. He has very high regeneration but his health is low, so one critical hit and a few spells and you'll put him down before he can regenerate.
That's how I beat him during my last playthrough - a ranger dual wielding two of the werewolf specific weapons (even though she wasn't proficient with them), with potions of strength and speed to boost her THAC0 and APR, scored a few crit hits in quick succession and Karoug was done.
Easiest time I had with him was with my Blackguard on one side with the Werebane bastard sword from Cloakwood and Shar-Teel (dualled to thief) with the Sword of Balduran and the Warebane dagger behind him, both hasted. He didn't last long at all.
Easiest time I had with him was with my Blackguard on one side with the Werebane bastard sword from Cloakwood and Shar-Teel (dualled to thief) with the Sword of Balduran and the Warebane dagger behind him, both hasted. He didn't last long at all.
It's not nearly as fun when you play a solo cleric or F/C.
I actually just like that particular moment because Skie got critical hit as well, and did so much damage. She totally chunked Karoug. Someone mentioned that Karoug has 66hp, so Skie almost 1-hitted him. Skie is my favorite thief in the game for some reason. Too bad you get her so late in the game.
Karoug is easier than BG, but it's because BG was buggy. Karoug's regeneration ring had the wrong timing, so the regen would keep stacking upon reloading, letting it reach ridiculous levels.
Yeah, I could have sworn he was easier to deal with in vBG1... Died much faster.
Karoug is easier than BG, but it's because BG was buggy. Karoug's regeneration ring had the wrong timing, so the regen would keep stacking upon reloading, letting it reach ridiculous levels.
Yeah, I could have sworn he was easier to deal with in vBG1... Died much faster.
That could have been because the spell Haste was better in BG1. It basically acted like a mass Improved Haste spell (doubled your APR rather than just giving you 1 more apr).
Easiest time I had with him was with my Blackguard on one side with the Werebane bastard sword from Cloakwood and Shar-Teel (dualled to thief) with the Sword of Balduran and the Warebane dagger behind him, both hasted. He didn't last long at all.
It's not nearly as fun when you play a solo cleric or F/C.
I've got an unrelated question, that came to my mind reading "solo": if one was to "solo" whole baldur's gate, what level could he reach, if the cap was unlimited?
In my experience, if you do pretty much everything you get approximately 1.5 million XP total in BGEE. What level a solo character reaches will depend on class, but roughly level 15ish.
Not sure, but the experience tables run out of progression stats at level 50, so past that you don't get much out of it. And you'd never get there in the first game.
Comments
Checked using Near Infinity.
In BG1, the greater wolfwere has the same stats as in BG:EE.
That is :
66 HP
2 base AC (That's about -2 AC with 19 DEX)
5 hp regen / round
Resist magic 0%
Resist elemental damage (Fire, Cold, Lightning & so on) 50%
19 STR / 19 DEX / 16 CON
3 attacks at base THACO 6 (That's about THACO 3 with 19 STR)
Saves are about 5 to 7, depending on the save.
It may be worth mentioning that he is instead nerfed in both BGT and EasyTutu, but in different ways.
In BGT he regenerates a bit faster (6 HP per second) but he isn't immune to non-silver weapons anymore. He is just immune to non-magical weapons.
In EasyTutu he retains his immunity to non-silver weapons, but he only regenerates 2 HP per second.
http://forum.baldursgate.com/discussion/13292/karoug-didnt-know-who-he-was-messing-with
http://forum.baldursgate.com/discussion/comment/281685/#Comment_281685
http://forum.baldursgate.com/discussion/comment/508078/#Comment_508078
Alora
Imoen
Safana
Skie
They all deal the same damage when it comes to backstab.
Back in time my only reliable strategy for most fights of BG1 was to summon hordes of skeletons + animals (like 50+) it was so cheesy.