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#10763 [All] Circle of runes area map should not spoil the secret stairs

MrSextonMrSexton Member Posts: 396
edited November 2014 in IWD:EE Bugs (v1.4.0)
1. Start a new game with the default party.
2. Go to the circle of runes map via C:MoveToArea("ar6010").
3. Explore the map via C:ExploreArea().
4. Press M.

Observed:
The area map shows the state of the room after the hidden stairs are revealed.

Expected:
The area map shows the current state of the room.

Original report:
Hi!
When you enter the room and then look at the map, the map show the spiral staircase leading down through the floor even if the floor hasn't been opened. /J
Post edited by Jalily on

Comments

  • OlvynChuruOlvynChuru Member Posts: 3,075
    I think it would be better for the default map for that area to show when the stairs aren't opened, so that it doesn't spoil new players that the staircase is there before they've actually found it. Another solution is for the closed staircase and the open staircase to be two separate areas, so that they can both have their own map. Or can that not be edited?
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