@kamuizin Level 4 Yeslick should have 5 9 12 15 10. Your level 4 Yeslick has 3 7 11 14 8, with modifiers of (-1) for all even if unequipped.
The level up is simply restoring the correct values of 5 9 12 13 10, and the game engine doesn't seem able to handle this in the feedback. Since this shouldn't happen I don't think we should be investigating that but should instead look at why your version of him has incorrect saving throws.
The options I can think of are that something has affected him in-game or he has been changed in an editor or mod. Is your game modded, and have you used an editor at any point. Thanks
hmm, BG1 NPC mentions a couple of things around Yeslick. It sounds more likely to be a mod than your edits, uninstalling and trying them one at a time is probably the only way to tell.
I'm going to mark this as a mod issue until we get a report of it happening in an unmodded game. Thanks
Did you ever find this happen in an unmodded game? (or even a game that didn't have BG1 NPC project installed)
didn't tried other BG:EE games for a while. Gonna make a new run with Dark side of the sword coast installed soon, i was pretending to install BG1 NPC project again, if you want i can skip it just to test Yeslick, as the DSotSC NPCs have their proper banters if i'm not wrong.
Comments
Level 4 Yeslick should have 5 9 12 15 10. Your level 4 Yeslick has 3 7 11 14 8, with modifiers of (-1) for all even if unequipped.
The level up is simply restoring the correct values of 5 9 12 13 10, and the game engine doesn't seem able to handle this in the feedback. Since this shouldn't happen I don't think we should be investigating that but should instead look at why your version of him has incorrect saving throws.
The options I can think of are that something has affected him in-game or he has been changed in an editor or mod. Is your game modded, and have you used an editor at any point.
Thanks
I opened the game with EE keeper before to change Coran and Safana, stricly in their thief skills, only that and nothing more.
I'm going to mark this as a mod issue until we get a report of it happening in an unmodded game.
Thanks