Nashkel Mines Final Fight troubles
Millerguy74
Member Posts: 44
I`m in Nashkel mines fighting a guy named mulahey and i keep constantly dying and this is my current party
Me (a gnome lvl 2 illutionist/lvl 3 thief)
Khalid lvl 3
Jaheria lvl 2 fighter/ lvl 3 druid
ajantis lvl 3
nerra lvl 3 wild mage
rassad lvl 2 monk
Can you give me any tips?
Me (a gnome lvl 2 illutionist/lvl 3 thief)
Khalid lvl 3
Jaheria lvl 2 fighter/ lvl 3 druid
ajantis lvl 3
nerra lvl 3 wild mage
rassad lvl 2 monk
Can you give me any tips?
1
Comments
I tend to proceed slowly, so that first I draw out all of the kobolds from the rooms to the North of the map, without being spotted by Mulahey. When he spots us he well call in a large number of reinforcements, so every one eliminated now will help.
When we enter Mulahey's chamber itself, remember he is the single most powerful foe in the fight. You will want to be hitting him regulary with fast spells to interrupt his own casting, and with one of your better fighters to keep hitting him till he goes down.
Meanwhile, you risk being swamped and surrounded by both kobolds and skeletons. Block up the entrance to the room with your characters with best AC, so that you preserve room for the rest of the party to maneuver and fight. I sometimes leave a party member in the Northmost chamber to hit these foes from behind as well - this keeps them from distracting the main fight to put Mulahey down.
There are a bunch of these folks, but remember blunt damage against the skeletons, and the kobolds will die fastest, if you want to reduce numbers quickly.
Also remember all of those potions and the odd wand or two you might have around. They are there to boost you when you hit the hard fights, so now would be a good time to use a few.
When you encountered Dorn outside the Nashkel Mines, you should have been able to pick up a magical sword from that encounter that Rasaad can use. Since his fists don't get good as weapons until he gets at least a few levels, have him use that weapon or give him a sling.
Other small things that could be effecting you which I could recommend.
Have Ajantis as the party leader, since he has the highest Charisma stat of any NPC you can get. This helps in various ways, but one thing it helps out with is group morale, and Khalid is a character who has trouble being a Fighter sometimes due to him losing morale so easily. A party leader with high Charisma can help mitigate this in such a hard fight where Khalid will certainly take a hit or two. To make someone other than your character the party leader, left & right click at the same time on the portrait of the character you'd like to move into the party leader role. Then hold the left & right click dragging that character's portrait on the right side of the screen up to the top of the portrait order, and they'll be the party leader. If you're doing it right, there will be an audio voiceover from that character confirming they're now the leader. The portrait order on the right also effects formations, so Fighters go closer to the top while physically weaker spellcasters or Thieves go closer to the bottom.
Use your Paladin and your Druid to use buffing spells and abilities before the fight starts, to make the start of the fight go that much better. Also use any healing spells they have to make sure your party is as healed up as possible. Your Paladin can use the Lay on Hands ability, and Jaheira should have a basic healing spell she can use.
Try keeping your party together if you can. Consolidate them in the room that Mulahey is in, focusing as much fire on him as you can to interrupt his spellcasting and take him down as soon as possible. Keep either Khalid or Ajantis at the entrance of the chamber to use as a choke point for holding off all the little guys and skeletons that pop up, while the five others are killing Mulahey first.
Give Khalid and Ajantis a few healing potions in case of emergency during the battle, since they'll be the ones you want to use at any of the choke points to hold off the group of enemies you'll have to deal with after Mulahey is taken out. Jaheira with a blunt weapon like a staff can be useful behind them against the skeletons if she can reach them for attacking. Rasaad in this fight should probably not put himself in harm's way, so a sling is probably best for this fight unless an enemy or two moves to attack him. Your other characters should be casting whatever spells you have and pelting from a distance. Patience will win the fight, as you essentially have to outlast the mob of skeletons and kobolds. Just keep your Fighters in front as best you can, have them drink any potions you'd need them to, and focus fire enemies to take them out one by one.
Have one person send a bolt firing at him every time he begins to chant. Have one of your fighters focus on him while everyone else goes critter hunting.
Once the critters are at a reasonable level, focus all your attention on th priest.