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[Mod] Level up screen for Yeslick's shows incorrect saving throw reductions
Yeslick has a bug while level up from level 4 to 5.
His save throws instead of reduce or do not change, are being increased, making him weaker.
This happens specifically with Paralize/Poison/Death, Rod/Staff/Wand and Spell, all being increased by 1.
Following attached, an print of this fact and a saved game with Yeslick leveling up from 4° level to 5° level.
Post edited by Gate70 on