An idea for a playthrough popped into my head this morning. I wanted to share it with you guys and then I need some advice - specifically on alignment.
Some spoilers below, you have been warned!
Okay so my idea was, what about a "humourous" playthrough in which the protagonist is a selfish, evil Assassin who really takes after his father - in other words, a cold blooded murder. However, at the same time, he appears to be a very charming and agreeable fellow. People die - a lot - in his presence, but somehow blame can never be pinpointed on him.
So, it would be a solo runthrough, except where he needs a bit of help. Here is the kicker though - every NPC who appears in BG1, and who does not appear in BG2, must die an "accidental death". He is the spawn of the God of Murder after all, and does actually want to take his father's place. He could add them to the party, give them a cursed weapon, and then send them into battle, for instance. Retreating to a safe distance to watch the fun perhaps.
Because the purpose of the playthrough would be more about the hilarity of the creative deaths rather than the difficulty, it would be a Core difficulty as many reloads as you like playthrough.
My question was actually about the characters alignment. You see, to me, he seems Neutral Evil. He is selfish in the extreme, and would use and all means to get what he wants - notably to become the next Lord of Murder. At the beginning of BG1, he would not be aware of what he is, but he would know he is a compulsion to murder.
However, selecting Neutral Evil presents a conundrum in that other characters are not supposed to be aware that he really is a cold blooded murdering bastard. People should die around him but he should have plausible deniability. "It wasn't my fault that she picked up that Halberd that she isn't proficient in and charge that Ogre".
Thoughts on this playthrough? Is this something you guys would want to read or follow?
EDIT: Would probably dual him to mage in BG2 at some point, either at Levels 13, 17 or 21. Would be nice to have UAI.
Oh and metagaming totally allowed. I'm normally an extreme powergamer, so this would be the most RP playthrough I would have ever done. But, I don't see the point in not using metagaming knowledge.