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[bug] Turn undead often accidentally canceled

LuneverLunever Member Posts: 296
edited February 2013 in Fixed
Current behaviour:
Activating Turn Undead in combat is often deactivated by various combat situations. Even with AI off - if I first attack with a cleric and THEN give a new order "turn undead", the cleric stops turning undead after a split second and resumes attacking.

Expected behaviour:
Activating Turn Undead should cancel other commands.

Post edited by Balquo on
tenaAndreaColomboSterlingArcher

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