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Will New UI Allow More Versatility in Kit Modding?
In reference to a old SHS post on Engine Limitation you did, you said
"Interface buttons are hardcoded - The buttons available to a character (turn undead, stealth, bard song, spellcasting, etc) are set by their class, not their kit. So if you wanted a paladin with a bard song, you can't do it--the bard song button is not available to paladins and there is no way to add it. On the flipside, though, disabling buttons are generally pretty easy--a cleric that can't turn undead or a ranger with no stealth are both pretty easy.
Do you (or any knowledgeable folks) foresee that to continue being the case with BGEE? Or will the new UI open things up a bit? Thanks!