First off, I would like to say that I greatly appreciate the ability to mod more things than in previous versions.
The ability to add selectable, functioning new races (and subraces) to character generation has been largely impossible since the game's release in 1998. Will there be any changes (or at least attempts to change) to this in future updates?
For those who don't know, the game has been unwelcoming to any additions to the base seven races. The game will not display new additions, and if it does, the new races are seriously bugged, rendering them unusable. There have been attempted workarounds in the past, but they don't add functioning races during character generation. Recently (either through SoD or perhaps before), the entry "Tiefling" works as a selectable, usable race. There is still a problem though. It is only a new race in name. In all other regards, it is the "elf" race. Same bonuses to attributes, bonuses to sword+bow, same sprite. The only difference is that the name shows up as "tiefling." From what I know, there is no way to change that, even if you edit the "correct" files.
I think "goblin" and "aasimar" are selectable as well, but they just function as humans. So going back to the main question, will there be a way to add new races that are independent of the base seven and perhaps be able to add subraces?