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[Resolved] Coran leaving

afrostbafrostb Member Posts: 2
edited April 2016 in Troubleshooting
I imported a pre SOD-savegame into BG1/SOD on a new machine.

In the game I was almost through Durlag's Tower and had resolved Coran's wyvern quest a long time before.

However, the game doesn't seem to recognize this, and if I sail to the Werewolf Isle, he leaves immediately.

I'd tinker with the variables, but I'm not sure what they are supposed to be. EE Keeper reads them as follows:
CORAN: 7778273
CORANREWARD: 1
CORANWYVERN: 1

What can I set them to to prevent him leaving?
Post edited by Gate70 on

Comments

  • Gate70Gate70 Member, Developer Posts: 3,871
    Try this console command, or add a new variable via EE keeper
    C:SetGlobal("SPRITE_IS_DEADCORWYVRN","GLOBAL",1)

    Thanks
  • afrostbafrostb Member Posts: 2
    This seems to have fixed it.

    Thank you very much!
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