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Noobers Fate: Level-1-Solo-Challenge [IWD] ->FINISHED<-

HarpagornisHarpagornis Member Posts: 1,658
edited November 2016 in Challenges and Playthroughs
Everyone in town used to throw rocks at me and tell me I was annoying. I once knew this guy named Dilby. He threw rocks at me too. Are you gonna throw rocks at me? What about now?
 
After countless deaths Noober has conquered Baldurs Gate 1, Pillars of Eternity & Wasteland 2. But there is no rest for the fools so his soul vanished from the realms once more only to appear in Icewind Dale. How this could happen is still a mystery but Noobers current aims are clear and simple: He wants to be a famous adventurer again - help him to survive!
 
Noober – as the name already indicates – is a noob in its truest form. This means:
1. He is stuck at Level 1 forever and will never go up.
2. All monsters he faces will get furious so Insane Difficulty only.
3. Because of his nerve-racking personality he has to play solo.
 
There are several questions along the way:
1. How far can Noober go before reaching the point of no return?
2. Which class should have the best chances of survival?
3. Which items will be essential?
4. Will you throw rocks at him?

F/M/T sounds like a good start and with good preparation, kiting & stealth it should at least be possible to reach Yxunomei. Or not? And if he will be able reach her how can Noober beat Yxunomei and her Yuan-Ti army? At the moment it seems that Icewind Dale is Noobers end....

Any help is welcome! ;)
Post edited by Harpagornis on

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  • HarpagornisHarpagornis Member Posts: 1,658
    edited October 2016
    THE TEMPLE OF THE FORGOTTEN GOD

    Noober had to play very cautious here otherwise he would have been slaughtered within seconds. Especially the Verbeegs can be troublesome because they not only have big range but they also constantly one-hit-kill Noober.

    To get through two options came up:
    1. Lure the enemies into traps and kite the hell out of them
    2. Use an Invisibilty Scroll or Potion to slip through

    Stealthing alone was no option because of the knockout trap that will hit you right before the door to the second level. Noober tried it again and again but could not get past this damn trap (maybe Oil of Speed would have done the job, but now its too late).

    Finally he decided to chose the easy path: Use a Invisibilty Scroll and walk by unnoticed. In the cave where the Heartstone Gem was, he took the green potion and moved out. Well – before he left the temple he looted all chests (more magic items but no Longbow +2) and stealthed back to the entrance. Dragon´s Eye is waiting...
  • HarpagornisHarpagornis Member Posts: 1,658
    edited October 2016
    THE SEVERED HAND

    As i stated earlier: Everything that follows now is just a bonus because i always thought that Yxunomei would be the end for Noober. She was not!

    Thanks to the gods Noober is now standing right before the doors of the Severed Hand, an old elven ruin that is infested by endless shadows. The main goal is clear: Get somehow to Larrel and repair his strange machine. Sounds like fun!

    LEVEL 1
    :
    Noober tried to stealth through but got caught by two Shadow Shamans that were able to look through the invisibility. Knowing that you will face enemies like that on each level makes things easier. With other words: Noober lured them into his death-traps – easy.

    LEVEL 2:
    Here Noober lured some Shadow Goblins into the traps he set up on level 1 (NW stairway!). After that he moved on to level 3 unnoticed.

    LEVEL 3:
    Once you use the eastern stairs to get down to level 2 and further to level 1 there will be several Shadow Orcs that will follow you even when stealthed. Noober lured them down to the area in front of the main gate so he could easily kite them to death. After that he moved back to level 3 and used the eastern passage that leads to level 2 and further on level 1. He stealthed through the skeletons and shadows, grabbed the piece of a broken machine and immediately used an Invisibilty Potion.

    LEVEL 4:
    Here Noober sold some loot and bought all of the fire and acid arrows from Lehland - he will need them later. From level 4 there are several paths to different towers.

    SHEVERASH TOWER
    :
    The fastest way to get the next piece of the machine was to trap-stack the area near Kaylessa and backstab her. Thanks to all the traps she should die instantly. Another cheesy way: Backstab her and immediately use the Blind ability of the Rogue´s Cowl. After that assassination Noober collected the Boots of Speed and Kaylessas Armor. It was a real pity that she didnt dropped the +3 Longbow but – hey – the Messenger of Seth is still very, very good.

    Another thing he had to do before moving on: The Elven Archers on the level 2 are blocking the path to the next level. To get them moving he weared heavy armour plus shield and lured them away from the entrance. Lucky as he is he did not took any scratch and once he used the stairs back to level 1 no shadow elves followed him – great!

    CORELLON TOWER:
    Here Noober first looted all chest at level 3 before he moved to his main target: Another piece of the broken machine on level 2. Getting it was much easier than expected. He sneaked in, grabbed it and just ran down the stairs to level 1. Interestingly no Shadow Elves followed him.

    SOLONAR TOWER:
    Noober looted all chests on level 4 while breaking engagement thanks to the close-door-trick. But the main goal is the piece of a broken machine on level 3. Noober used stealth to get in, grabbed to piece and got out like there was no tomorrow. Several Shadow Elves followed him but he still stayed cool. All he needed to do was: Lure them to a room on level 4 of the main building and close the door to trap them there.

    But beware: Once Noober had stolen the piece of a machine from Solonar Tower there will always appear three Shadow Elves if he enters any tower again (even though they seem to loose connection if you move on to a higher level - very strange!).

    MEETING LARREL:
    Once Noober had collected all four missing parts of the machine he sneaked through Labelas Tower, took the Book of Mythals from Custhanatos and finally met Larrel himself. After repairing the machine Noober could convince Larrel to use the Hearthstone Gem so he could a clearer look where the evil is hiding. „You have to go to Dorns Deep“ Larrel said. This doesnt sound like fun anymore if i remember all of my previous playthroughs. With other words: A tough nut to crack. But before moving on Larrel teleported Noober back to Kuldahar – time for some restocking!

    NOOBERS MAIN ITEMS SO FAR

    Weapons: Messenger of Seth Longbow + Longword of the Hand +3
    Armour: Robe of Enfusing + Kaylessa´s Armor +3
    Shield: Large Shield +1 of Missile Deflection
    Gloves: Gauntlets of Weapon Skill
    Head: Rogue´s Cowl
    Neck: Black Wolf Talisman
    Rings: Ring of Protection +2 + Ring of Shadows
    Waist: Girdle of Labelas
    Boots: Boots of Speed

    Not perfect but enoug to get him this far... ;o)
  • OlderThan13YearsOlderThan13Years Member Posts: 79
    edited October 2016
    Wow, quit impressive. Noober seems to be almost unstoppable. I am wondering if there is something that he can't achieve (expect shutting up). ;)
    Post edited by OlderThan13Years on
  • HarpagornisHarpagornis Member Posts: 1,658
    edited October 2016

    Wow, quit impressive. Noober seems to be almost unstoppable. I am wondering if there is something that he can't achieve (expect shutting up). ;)

    Yeah, its quite unexpecting that things run so smoothly. I always thought that Icewind Dale is far too combat heavy so any level 1 char would run into a dead end soon.

    At the moment i fear that the end will come somewhere in Dorns Deep as there are several tough boss battles. Maybe Noober will find a way around them, maybe he will not. But for this as for all the other challenges my personal key is: The way is the reward. ;)
    Post edited by Harpagornis on
  • HarpagornisHarpagornis Member Posts: 1,658
    edited November 2016
    WYRMS TOOTH GLACIER

    Noober moved straight to the Frozen Temple while some of the bronze sentries decided to hunt him down. Once you are in the huge temple you will have enough room to play the hit and run with his Longsword +3 - just make sure to engage the sentries stealthed so they cannot attack you. Once they are down the rest is easy. After talking to Krilesh the frost salamandre boss Noober went straight to the lower level and killed Soth to get the Engineering Manual. With it Noober was able to repair the western bridge.

    Before moving on he cleared the area in front of the temple thanks to his superior kiting skills. To finish the Trolls he memorized Burning Hands. With the area cleared he walked into the frost giant cave where he pulled the wolves out and kited them down too.

    As there is no need fighting Joril the Frost Giant Boss Noober took his badge after talking him down. As there are lot of nice goodies around Noober looted all chests before moving out again.

    If you want to fight Kontik and his Black Ice Knights the easiest way is: Kill the trolls around him so you have free path, Set a trap-stack outside, sneak in & blind Kontik. Once the Ice Knights approach you, get out and lure them into your death trap. Kite the rest down until all are dead. Meet Kontik again and bring him down too - thanks to blindness this should be easy. Take the precious loot and smile.

    After this Noober cleared the eastern passage as he will need room for kiting later on. Everything is ready - time to enter the dreaded halls of Lower Dorns Deep. ;)



  • HarpagornisHarpagornis Member Posts: 1,658
    edited November 2016
    LOWER DORNS DEEP

    Okay, here we go – Noober has started his journey into the unholy depths of Dorns Deep.

    Right after he entered the first big problem came up:

    THE TARNISHED SENTRIES
    These ghostly armors are a real pain because they can not only see through invisibilty or stealth but they are also able to attack you. This means: They are throwing deadly axes at you once you get into vision range (which will instakill Noober!). To make things worse: They will follow you forever and are really tough to bring down. After some thinking Noober used a "Protection from Normal Missiles Scroll" as the axes are not enchanted (the ammo of the sentries is limited so you do not have to worry if the spell runs out later).

    He lured the four Sentries near the main gate out to Wyrms Tooth Glacier. His goal: Use the cold aura of the salamandres and the big area in the frozen temple to kite them down without any fear of retaliation (they have no DR vs cold plus it saves many magic arrows). After running in circles for some time the sentries died one after another opening the path into the heart of Lower Dorns Deep!

    THE PALACE & MARKETH
    Noober ignored the Palace Courtyard with all the Myconids and moved right into Palace Level 1. Here he easily killed Fleezum and Flozem (19 Strength Girdle) after blinding them. In the kitchen he took the sack of potatoes before moving on to level 2.

    On level 2 you will meet Marketh. Noober sneaked up to him and nooberized the poor guy down. Or with other words: Noober talked so much that Marketh handed over his badge peacefuly, happy to get out as fast as possible. The only trick here is: Once Noober got the badge (plus some bonus) he had to restealth immediately otherwise he would get instakilled by the incoming thieves. But thanks to stealth he was able to walk out of the palace in one piece. Easy stuff!

    The Idol, Malavon and Maiden Ilmadia are still waiting. Will Noober be able to get their badges too?

    To be continued....
    Post edited by Harpagornis on
  • HarpagornisHarpagornis Member Posts: 1,658
    THE IDOL & BROTHER PERDIEM

    This one was a walk on the knives edge. Noober tried it over and over again but failed miserably.

    After some heavy refitting he found the key:

    1. Oil of Speed / Fire Resistance Potion + Potion of Magic Shielding for 100% Fire Resistance as the Idol and the Greater Mummies will throw deadly fire based spells all the time. Thanks to the magic shielding Noober will automatically make all saving throws against spells like Flesh to Stone which would otherwise kill him instantly.

    2. Once prepared Noober sneaked in to the northern stairway so he was far away from the undead but still in range of the Idol. But before hitting it with Acid Arrows Noober summoned some meat shields to distract the undead as long as possible. Once the summons arrived he started hitting the Idol with his arrows until the meatshield goes down (and it will go down pretty quickly).

    3. With the death of the summons Noober started the kiting phase in running around the Idol. His main goal: Avoiding any close clombat with the undead while hitting it whenever possible. As the enemy number grows rapidly thanks to the incoming bone golems Noober had a hard time. From time to time some spells somehow managed to get through the shielding so he had to use healing potions in between. After several tries he was lucky enough to crit the Idol down so the whole undead army crumbled to dust. Now Noober was able to talk with Brother Perdiem and took his badge – mission accomplished.

    Only Malavon and Maiden Ilmadia are left...
  • FirecrowFirecrow Member Posts: 94
    edited March 2018


    The fearsome Maiden and her Fire Giants were much easier than expected. Here is the trick.

    @Harpagornis, you could make it even easier.)


    So only the dreaded Malavon is left...

    Why did't you use Marketh's golem manual book to make Golems friendly and use them against Malavon?

    Post edited by Firecrow on
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