How Fallout and Baldur's Gate changed RPGs forever (from IGN)
JuliusBorisov
Member, Administrator, Moderator, Developer Posts: 22,862
JuliusBorisov
Member, Administrator, Moderator, Developer Posts: 22,862
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- how it started as a side project
- how people at Interplay needed to be convinced about the game
- how they thought about reacting to players' choices in-game
- how companion personalities in RPGs became a thing
- how success never felt as a guarantee to the devs
- how they overcome the myth "PC is dead, consoles are future"