So, since we now do get the STR bonus for all our throwing weapons, thing that I missed in my old scs/ascension runs, I would like to create a throwing weapon moster, since archer kit is not good enough in midgame bg2 (kapperino).
You go darts for the sheer number of APR. The main slop to do this is that your kensai can NOT use darts and your archer can NOT GM in darts, this pretty much leave me with thief/fighter utility duals, with the advantage that they should do much more damage then most thief/fighter builds.
Here the idea is to be the most focussed ranged dart build, axes as backup for melee
Better hybrid version if you do need to switch melee, faster dual
I think this is the most interessing build damage wise, you do have +1apr over throwing axes and the damage stack up a lot since you can use:
Half-ogre would be my bet, as usuall with your axes backup for late bg2 and azuredge. You give up 1apr but the raw damage stacking of kensai should be insane (also given the better exp table vs archer) you also end up with so many pips that you can pretty much figure out 2 decent switch build in time of needing, wich should make a pure kensai much more versatile compared to the old "all in" bow archer builds.
Well we all know this build. Interesting to go ranged to free up 1 apr off hand for your team
Any other idea?