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BG:EE refusing to run in fullscreen

Sargon1Sargon1 Member Posts: 25
I have just installed BG:EE and IWD:EE on my new laptop. IwD runs just fine, while BG:EE has been giving me some trouble with fullscreen. When I launch the game, with FS option selected, it start in a small, borderless window in the center of the screen. Everything, including intro videos and menus, is run in that little window. I can turn FS off an maximize, which makes the game use the entire size of the maximized window as one would expect, but it doesn't get rid of annoying window borders, top bar, and the Start bar at the bottom. I tried editing the baldur.ini (changed to .lua I think), but it didn't chage the behavior in any way. Relevant DxDiag:

------------------
System Information
------------------
Time of this report: 11/11/2017, 16:18:35
Operating System: Windows 10 Pro 64-bit (10.0, Build 15063) (15063.rs2_release.170317-1834)
Language: English (Regional Setting: English)
System Manufacturer: Dell Inc.
System Model: Latitude 5580
BIOS: 1.4.3
Processor: Intel(R) Core(TM) i7-7820HQ CPU @ 2.90GHz (8 CPUs), ~2.9GHz
Memory: 16384MB RAM
Available OS Memory: 16246MB RAM
Page File: 7588MB used, 11089MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 12
DX Setup Parameters: Not found
User DPI Setting: 120 DPI (125 percent)
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Enabled
Miracast: Available, with HDCP
Microsoft Graphics Hybrid: Supported
DxDiag Version: 10.00.15063.0000 64bit Unicode

------------
DxDiag Notes
------------
Display Tab 1: No problems found.
Display Tab 2: No problems found.
Sound Tab 1: No problems found.
Input Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (retail)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: Intel(R) HD Graphics 630
Manufacturer: Intel Corporation
Chip type: Intel(R) HD Graphics Family
DAC type: Internal
Device Type: Full Device
Device Key: Enum\PCI\VEN_8086&DEV_591B&SUBSYS_07D11028&REV_04
Device Status: 0180200A [DN_DRIVER_LOADED|DN_STARTED|DN_DISABLEABLE|DN_NT_ENUMERATOR|DN_NT_DRIVER]
Device Problem Code: No Problem
Driver Problem Code: Unknown
Display Memory: 8250 MB
Dedicated Memory: 128 MB
Shared Memory: 8122 MB
Current Mode: 1920 x 1080 (32 bit) (60Hz)
Monitor Name: Generic PnP Monitor
Monitor Model: unknown
Monitor Id: BOE06CB
Native Mode: 1920 x 1080(p) (60.000Hz)
Output Type: Internal
Driver Name: C:\Windows\System32\DriverStore\FileRepository\ki121294.inf_amd64_a37277b553ef0869\igdumdim64.dll,C:\Windows\System32\DriverStore\FileRepository\ki121294.inf_amd64_a37277b553ef0869\igd10iumd64.dll,C:\Windows\System32\DriverStore\FileRepository\ki121294.inf_amd64_a37277b553ef0869\igd10iumd64.dll,C:\Windows\System32\DriverStore\FileRepository\ki121294.inf_amd64_a37277b553ef0869\igd12umd64.dll
Driver File Version: 21.20.0016.4627 (English)
Driver Version: 21.20.16.4627
DDI Version: 12
Feature Levels: 12_1,12_0,11_1,11_0,10_1,10_0,9_3,9_2,9_1
Driver Model: WDDM 2.1
Graphics Preemption: Triangle
Compute Preemption: Thread
Miracast: Supported
Hybrid Graphics GPU: Integrated
Power P-states: Not Supported
Driver Attributes: Final Retail
Driver Date/Size: 09-Mar-17 01:00:00, 94226936 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: Unknown
Device Identifier: {D7B78E66-1A5B-11CF-8B61-C127BFC2D835}
Vendor ID: 0x8086
Device ID: 0x591B
SubSys ID: 0x07D11028
Revision ID: 0x0004
Driver Strong Name: oem66.inf:5f63e53499417f2d:iKBLD_w10_DS:21.20.16.4627:pci\ven_8086&dev_591b&subsys_07d11028
Rank Of Driver: 00D10001
Video Accel: ModeMPEG2_A ModeMPEG2_C ModeWMV9_C ModeVC1_C
DXVA2 Modes: DXVA2_ModeMPEG2_VLD DXVA2_ModeMPEG2_IDCT DXVA2_ModeVC1_D2010 DXVA2_ModeWMV9_IDCT DXVA2_ModeVC1_IDCT DXVA2_ModeH264_VLD_NoFGT DXVA2_ModeH264_VLD_Stereo_Progressive_NoFGT DXVA2_ModeH264_VLD_Stereo_NoFGT DXVA2_ModeH264_VLD_Multiview_NoFGT DXVA2_ModeHEVC_VLD_Main DXVA2_ModeHEVC_VLD_Main10
Deinterlace Caps: {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend
{BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend
{BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(YV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend
{BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(NV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend
{BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(IMC1,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC1,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend
{BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(IMC2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend
{BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(IMC3,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC3,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend
{BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(IMC4,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC4,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend
D3D9 Overlay: Supported
DXVA-HD: Supported
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
MPO Caps: RGB,YUV,BILINEAR,HIGH_FILTER,STRETCH_YUV,STRETCH_RGB
MPO Stretch: 5.000X - 0.000X
MPO Media Hints:
MPO Formats: YUY2,R16G16B16A16_FLOAT,R10G10B10A2_UNORM,R8G8B8A8_UNORM,B8G8R8A8_UNORM

Card name: NVIDIA GeForce 940MX
Manufacturer: NVIDIA
Chip type: GeForce 940MX
DAC type: Integrated RAMDAC
Device Type: Render-Only Device
Device Key: Enum\PCI\VEN_10DE&DEV_179C&SUBSYS_07D11028&REV_A2
Device Status: 0180200A [DN_DRIVER_LOADED|DN_STARTED|DN_DISABLEABLE|DN_NT_ENUMERATOR|DN_NT_DRIVER]
Device Problem Code: No Problem
Driver Problem Code: Unknown
Display Memory: 10142 MB
Dedicated Memory: 2019 MB
Shared Memory: 8122 MB
Current Mode: Unknown
Driver Name: C:\Windows\System32\DriverStore\FileRepository\nvdm.inf_amd64_b6a9abc910d92332\nvd3dumx.dll,C:\Windows\System32\DriverStore\FileRepository\nvdm.inf_amd64_b6a9abc910d92332\nvwgf2umx.dll,C:\Windows\System32\DriverStore\FileRepository\nvdm.inf_amd64_b6a9abc910d92332\nvwgf2umx.dll,C:\Windows\System32\DriverStore\FileRepository\nvdm.inf_amd64_b6a9abc910d92332\nvwgf2umx.dll
Driver File Version: 21.21.0013.6988 (English)
Driver Version: 21.21.13.6988
DDI Version: 12
Feature Levels: 11_0,10_1,10_0,9_3,9_2,9_1
Driver Model: WDDM 2.1
Graphics Preemption: DMA
Compute Preemption: DMA
Miracast: Not Supported by Graphics driver
Hybrid Graphics GPU: Discrete
Power P-states: Not Supported
Driver Attributes: Final Retail
Driver Date/Size: 24-Jan-17 01:00:00, 17488856 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: Unknown
Device Identifier: Unknown
Vendor ID: 0x10DE
Device ID: 0x179C
SubSys ID: 0x07D11028
Revision ID: 0x00A2
Driver Strong Name: oem39.inf:0f066de3fe65146c:Section280:21.21.13.6988:pci\ven_10de&dev_179c&subsys_07d11028
Rank Of Driver: 00D10001
Video Accel: Unknown
DXVA2 Modes:
Deinterlace Caps: n/a
D3D9 Overlay: Unknown
DXVA-HD: Unknown
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
MPO Caps: Not Supported
MPO Stretch: Not Supported
MPO Media Hints: Not Supported
MPO Formats: Not Supported

Comments

  • GusindaGusinda Member Posts: 1,915
    Hi @Sargon1, would you also be able to post your baldur.lua from your "...\Documents\Baldur's Gate - Enhanced Edition" folder"? This might be able to confirm some other settings.

    I suppose that you had better also confirm which version of BGEE you are using and whether it is baldur.ini or baldur.lua. If baldur.ini then post that...


    In the meanwhile, it could be related to the card being selected by the game. Could you try and run the game forcing the game to use the GeForce (I am guessing here that it is selecting the HD Intel card first and not the discrete one...). To do this, right click on the icon or go to the folder that has the game installed and right click on baldur.exe, and select "Run with graphics processor" then select "High performance NVIDIA processor". If it is indeed using the NVIDIA card being used by default by the game, then try the Intel card so see if it changes the behaviour.

    As another thought, when you edited baldur.lua/ini, was the game closed and not running (I am thinking it was but it is good to make sure).

    If this doesn't work, we can try some other steps when settings in baldur.lua/ini are identified...

    Good luck
    Gus
  • Sargon1Sargon1 Member Posts: 25
    v2.3.67.3

    Tried changing the graphics processor, didn't do anything.

    I'm sure that I closed the game and that I checked if the changes in the .lua were still there both before and after launching the game.

    Current baldur.lua after some fiddling to no avail:
    SetPrivateProfileString('Graphics','version','OpenGL version 4.4.0 - Build 21.20.16.4627 - build XXXX')
    SetPrivateProfileString('Graphics','Backend','0')
    SetPrivateProfileString('Graphics','Zoom Lock','0')
    SetPrivateProfileString('Graphics','vendor','Intel')
    SetPrivateProfileString('Graphics','Use Nearest Neighbour Scaling','0')
    SetPrivateProfileString('Graphics','renderer','Intel(R) HD Graphics 630')
    SetPrivateProfileString('Graphics','Show Black Space','1')
    SetPrivateProfileString('Graphics','Greyscale On Pause','1')
    SetPrivateProfileString('Graphics','Scale UI','1')
    SetPrivateProfileString('Graphics','Use Sprite Outlines','1')
    SetPrivateProfileString('Graphics','Use Character Highlights','1')
    SetPrivateProfileString('Graphics','Hardware Mouse Cursor','1')
    SetPrivateProfileString('Window','y','1080')
    SetPrivateProfileString('Window','h','1080')
    SetPrivateProfileString('Window','w','1920')
    SetPrivateProfileString('Window','Maximized','1')
    SetPrivateProfileString('Window','Full Screen','1')
    SetPrivateProfileString('Window','x','1920')
    SetPrivateProfileString('Multiplayer','Disable Banters','1')
    SetPrivateProfileString('Multiplayer','Enable Chat Menu','1')
    SetPrivateProfileString('Fonts','uk_UA','PERMIAN')
    SetPrivateProfileString('Fonts','ko_KR','NANUM')
    SetPrivateProfileString('Fonts','Zoom','112')
    SetPrivateProfileString('Fonts','ru_RU','PTSERIF')
    SetPrivateProfileString('Fonts','ja_JP','MEIRYO')
    SetPrivateProfileString('Fonts','zh_CN','SIMSUN')
    SetPrivateProfileString('Game Options','Environmental Audio','1')
    SetPrivateProfileString('Game Options','Pausing Map','0')
    SetPrivateProfileString('Game Options','Extra Feedback','0')
    SetPrivateProfileString('Game Options','Difficulty Level','2')
    SetPrivateProfileString('Game Options','Filter Games','1')
    SetPrivateProfileString('Game Options','Memory Level','1')
    SetPrivateProfileString('Game Options','Effect Text Level','62')
    SetPrivateProfileString('Game Options','3E Thief Sneak Attack','0')
    SetPrivateProfileString('Game Options','Render Travel Regions','0')
    SetPrivateProfileString('Game Options','Maximum HP','1')
    SetPrivateProfileString('Game Options','Render Actions','0')
    SetPrivateProfileString('Game Options','Subtitles','1')
    SetPrivateProfileString('Game Options','Auto Pause State','0')
    SetPrivateProfileString('Game Options','Attack Sounds','1')
    SetPrivateProfileString('Game Options','All Learn Spell Info','0')
    SetPrivateProfileString('Game Options','Terrain Hugging','0')
    SetPrivateProfileString('Game Options','Command Sounds Frequency','2')
    SetPrivateProfileString('Game Options','Ranged Weapon Switching','0')
    SetPrivateProfileString('Game Options','Message Box Top','175')
    SetPrivateProfileString('Game Options','Show Character HP','1')
    SetPrivateProfileString('Game Options','Heal Party on Rest','0')
    SetPrivateProfileString('Game Options','GUI Feedback Level','5')
    SetPrivateProfileString('Game Options','Classic Selection Circles','0')
    SetPrivateProfileString('Game Options','Confirm Dialog','0')
    SetPrivateProfileString('Game Options','Tiles Precache Percent','100')
    SetPrivateProfileString('Game Options','Auto Pause Center','1')
    SetPrivateProfileString('Game Options','Selection Sounds Frequency','3')
    SetPrivateProfileString('Game Options','Render Explored Map','0')
    SetPrivateProfileString('Game Options','HP Over Head','0')
    SetPrivateProfileString('Game Options','Nightmare Bonus Gold','0')
    SetPrivateProfileString('Game Options','Hotkeys On Tooltips','1')
    SetPrivateProfileString('Game Options','Over Confirm Everything','0')
    SetPrivateProfileString('Game Options','Journal Popups','1')
    SetPrivateProfileString('Game Options','Bored Timeout','3000')
    SetPrivateProfileString('Game Options','Suppress Extra Difficulty Damage','0')
    SetPrivateProfileString('Game Options','Quick Item Mapping','1')
    SetPrivateProfileString('Game Options','Area Effects Density','100')
    SetPrivateProfileString('Game Options','Footsteps','1')
    SetPrivateProfileString('Game Options','Duplicate Floating Text','1')
    SetPrivateProfileString('Game Options','Show Learnable Spells','1')
    SetPrivateProfileString('Game Options','Always Dither','1')
    SetPrivateProfileString('Game Options','Mouse Scroll Speed','40')
    SetPrivateProfileString('Game Options','Locator Feedback Level','3')
    SetPrivateProfileString('Game Options','Combat UI','1')
    SetPrivateProfileString('Game Options','Critical Hit Screen Shake','1')
    SetPrivateProfileString('Game Options','Cleric Ranger Spells','1')
    SetPrivateProfileString('Game Options','Last Save','000000000-Auto-Save')
    SetPrivateProfileString('Game Options','Weather','1')
    SetPrivateProfileString('Game Options','Keyboard Scroll Speed','36')
    SetPrivateProfileString('Game Options','Nightmare Bonus XP','0')
    SetPrivateProfileString('Game Options','Tutorial State','1')
    SetPrivateProfileString('Game Options','No Difficulty Based XP Bonus','1')
    SetPrivateProfileString('Game Options','Infravision','0')
    SetPrivateProfileString('Game Options','Color Circles','0')
    SetPrivateProfileString('Game Options','Show Message Box Hint','0')
    SetPrivateProfileString('Language','Text','en_US')
    SetPrivateProfileString('Program Options','Disable Cosmetic Attacks','0')
    SetPrivateProfileString('Program Options','Active Campaign','0')
    SetPrivateProfileString('Program Options','Path Search Nodes','32000')
    SetPrivateProfileString('Program Options','3D Acceleration','1')
    SetPrivateProfileString('Program Options','Volume Music','40')
    SetPrivateProfileString('Program Options','Translucent Shadows','1')
    SetPrivateProfileString('Program Options','Maximum Frame Rate','30')
    SetPrivateProfileString('Program Options','Font Name','')
    SetPrivateProfileString('Program Options','Volume Movie','90')
    SetPrivateProfileString('Program Options','Tooltips','15')
    SetPrivateProfileString('Program Options','Sprite Mirror','0')
    SetPrivateProfileString('Program Options','Volume SFX','80')
    SetPrivateProfileString('Program Options','Volume Voices','100')
    SetPrivateProfileString('Program Options','Drop Capitals','1')
    SetPrivateProfileString('Program Options','Never Show Nuisance SOD','1')
    SetPrivateProfileString('Program Options','Volume Ambients','40')
    SetPrivateProfileString('MOVIES','INTRO','1')
    SetPrivateProfileString('MOVIES','LOGO','1')

  • GusindaGusinda Member Posts: 1,915
    edited November 2017
    Just a thought... could you try right clicking on the baldur.exe in the game folder, going to the compatibility tab and selecting "disable display scaling on high..."

    Gus

    Edit: Ignore this, I was thinking of an earlier verson of Windows... you could disable scaling but you would also need to change the compatibility mode and you shouldn't need to. Try the other suggestions below first.
    Post edited by Gusinda on
  • Gate70Gate70 Member, Developer Posts: 3,871
    If that doesn't help you could try updating your drivers, both would appear to have updates available.
    Intel HD Graphics 630
    GeForce 940MX

    & installing or re-installing directx 9.0c alongside the current version.
  • GusindaGusinda Member Posts: 1,915
    As Gate70 has suggested, install DirectX 9.0c. This can live beside DirectX 12 on your without problems and provides some additional functionality. Once you have done that, open baldur.lua and change the line:

    SetPrivateProfileString('Graphics','Backend','0')
    to read
    SetPrivateProfileString('Graphics','Backend','1')

    This changes the engine to use DirectX rather than OpenGL, which had problems on some systems (esp Intel Graphics).

    I (personally) would also change the game scaling ((SetPrivateProfileString('Graphics','Scale UI','1') = 0) but I wouldn't expect to create the problem you are seeing. Try it as part of problem solving though...

    I would also force the game to use the NVIDIA card (it might be just wishful thinking but I find the game looks better). This is what my line looks like (tours of course would be different for the 940):

    SetPrivateProfileString('Graphics','renderer','GeForce GTX 770M/PCIe/SSE2')


    Gus
  • Sargon1Sargon1 Member Posts: 25
    I the end, what helped was right-clicking SiegeOfDragonspear.exe -> Properties -> Compatibility -> Override high DPI scaling behavior, choose whatever in the dropdown menu, they all work. Nothing else seems to influence the behavior.

    I would like to thank both Gusinda and Gate70 for their patience and insight.
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