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Beamdog Client

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Comments

  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 18,875
    @AncientGrendel I'm afraid the Steam version will be the same as the one from the Client.

    A potential solution for you may be the following. If you download it on the Mint 18 machine, you can copy it over to your Mint 17 machine, since it is indeed DRM free. It's not ideal since you won't be able to get updates without going back on the Mint 18 machine, but that's kind of the answer to your question.

    AncientGrendel
  • AncientGrendelAncientGrendel Member Posts: 11
    Thank you, @JuliusBorisov I had wondered if that might be the case, but I have been so busy lately that i just haven't had the time to even look at what the structure of the game itself looks like. As far as how things are set up to work, that is.

    So the game will run independent of the Beamdog Client but the Beamdog Client is required to obtain updates.
    You seem to be implying that the game (but, obviously, not the Beamdog Client) will run on Mint 17/Ubuntu 12. Is this a reasonable assumption? Also, will it be playable online if I just copy it to the Mint 17 machine? Or does that require validation through the Beamdog Client? The only use I have for it is playing on PWs.
    What about the Steam... Version? I know nothing at all about Steam so I have no idea what would be going on with that. Is that also going to require the Beamdog Client for updates?

    If everything will work fine simply by copying from an updated version (there are four people here who play on PWs and two more fast approaching it) to the individual installs (without overwriting the CD keys and other individually unique files) then this is an excellent solution. In fact, I would likely just link to a single directory with the common files/directories (Yes, I'm old. I hate the whole, "folder," thing... I did tech support for GE on Windows 3.11 machines. They're directories, damn it.) in it and replace that when necessary. Probably with a script. Five gigs per client seems a bit wasteful, even these days.

  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 18,875
    You don't need the Client to run the .exe and thus do everything in-game, including Multiplayer (you can check https://www.beamdog.com/nwn_faq about how keys work).

    Steam needs only Steam to get updates.

    As for the question about running NWN:EE on Mint 17/Ubuntu 12, I'll need more time to find the 100% answer, but my previous comment was based on the programmer's reply related to your situation.

    AncientGrendel
  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 18,875
    @AncientGrendel Yes, it should work on Mint 17/Ubuntu 12 if you install the prequisite libs.
    Genereally NWN is light on libs/dependencies, so getting it to run shouldn't be insurmountable.

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