Change character portraits for Ust Natha
RedGuard
Member Posts: 672
*Spoilers for those you haven't played through BG2*
Pretty much what the title says. I'd think it would be pretty cool if for BG2:EE we could see Drow versions of the character portraits for you and your party.
Though in the case of when the player pics a custom avatar either have it switched to a default Drow male/female portrait or leave the custom portrait for the duration the player and party are disguised as Drows.
Pretty much what the title says. I'd think it would be pretty cool if for BG2:EE we could see Drow versions of the character portraits for you and your party.
Though in the case of when the player pics a custom avatar either have it switched to a default Drow male/female portrait or leave the custom portrait for the duration the player and party are disguised as Drows.
6
Comments
Though I suppose I do tend to try and complete every little sidequest lol (I've ruined a few games because I've taken too long at something and have been discovered as a surfacer).
I wouldn't mind seeing something like this, though. If every "default portrait" (the ones you can choose at character creation) had an Ust Natha alternate, it would be fairly easy to just swap it.
Or as another idea, create twelve alternate portraits--one for each gender for each party slot--and then assign them dynamically based on the party member's gender.
Although I'd also want an exception for Viconia, who really ought to stay the same.
Having twelve alternatives is a good idea, but what I personally would want to see is Drow versions of the portraits available in BG2 (including NPC portraits and ones the player can choose). That we get to see what Anomen, Minsc (just imagine lol) or Nalia and so on look like as Drow.
And there's also the inevitable "Why can't I use these portraits for my protagonist" question that would stir up the forums...
@Aosaw Time could be a factor, I'm not sure of how much time it takes to programme in the feature or how long it would take an artist to make the pieces of art. Though hopefully there is and this isn't too much to ask of the BG:EE team. *fingers crossed*
As for the "why can't I use..." thing, there is always the custom portrait feature.
For those who use custom portraits, such an change would have no benefit for them.
i guess 12 portraits should do, like Aosaw said. keep in mind this is like a whole portrait pack. could be a nicve feature i guess.
Also @bigdogchris I would expect these portraits to be available for the player character to use as their avatar if they so choose (meaning more use out of them) if they want to roleplay as a Drow or an Elf of that skin colour.
Though in the case of choosing one that's the alternative portrait of a companion they could treat it the same as choosing the default portrait for said companion and have them change to another portrait from the start.
Also I believe that it has been said that someone from the team on this forum (or on Reddit) were trying to make sub-races work for BG:EE, but couldn't. However they did mention perhaps getting them to work after sometime after release (through DLC I imagine). Then I can see those portraits becoming more appealing to players.
Korgan: I'm just a very short Drow! Never mind about my ears.
At the same time smart, original, useful, pleasant and easy to implement.
Thumbs up!!
PS: and yes, on the same note, an Edwina portrait is a must!
PPS: poor Viconia, though... she doesn't get to have two portraits like anybody else! No, wait, she does. :P
BhaalspawnPC: Hey Edwin... I've got this neat new belt for you to try on.
.....then later we can maybe share this bottle of Red Wine together depending on how it, er, looks on you.
:P
Though it is a shame that he's the only female protagonist romance option. I expect that must have been a timing issue, I can't really picture many people wanting to saddle you with just him as an option. lol