- Chase is about to throw himself off the cliffs of Candlekeep.
- He's depressed because the diamond fell out of the setting of his ring, and "probably ended up in a bird's nest or something" on the east side of the map.
- No matter what the player says to him, he'll abort his suicide attempt and head home.
Hey! This is my area, go somewhere else and loot. --> He considers charname a competitor for the loot Ooh, that's silky smooth! But it'll be my prison. --> the lock of Kirlines nymph hair will imprison him in the tower and release her Treat me well, and I'll trade ya STRENGHT! --> you can trade the lock of hair for a potion of STR
- I gained my home through Murder. But only in Murder's wake. The Friendly Arm Inn was previously a keep belonging to an undead high cleric of Bhaal. After the death of Bhaal, Bentley and his party managed to kill the weakened cleric and claim the Keep. - You must never know my deeds. Bentley and his spouse (who I'd also have accepted) refuse to speak about their past adventures. As their assistant, who tells you about the the history of the building, says: You're more likely to get teeth from a hen. - You'd best mind your manners. His home is open to all who behave themselves, after all.
1. In its description, it's written that it is a sword of legend. 2. For the Light thing, well duh, it's Carsomyr. 3. With 50% base MR, let just say it let you shrug off a lot of nasty things.
Comments
- Chase is about to throw himself off the cliffs of Candlekeep.
- He's depressed because the diamond fell out of the setting of his ring, and "probably ended up in a bird's nest or something" on the east side of the map.
- No matter what the player says to him, he'll abort his suicide attempt and head home.
Give me a minute, I'll edit this post with a riddle soon.
___________________________
Ok, here goes:
Hey! This is my area, go somewhere else and loot.
Ooh, that's silky smooth! But it'll be my prison.
Treat me well, and I'll trade ya STRENGHT!
um that uh djinni in irenicus's dungeon?
because like hes in his own area his own pocket plane
and like if you complete his quest he gives you that nice sword
i was thinking aataqah but that was the name of the other genie that asks you that question in that room with the crystals
im not sure if the djinni in the pocket plane of air there even has a name
but like that guy?
Hey! This is my area, go somewhere else and loot. --> He considers charname a competitor for the loot
Ooh, that's silky smooth! But it'll be my prison. --> the lock of Kirlines nymph hair will imprison him in the tower and release her
Treat me well, and I'll trade ya STRENGHT! --> you can trade the lock of hair for a potion of STR
Pantalion, you're up next!
- You must never know my deeds.
- You'd best mind your manners.
Nope, a little closer to home.
"Murder" has two meanings.
If I'd worded the third clue differently this would have been far easier.
- I gained my home through Murder. But only in Murder's wake.
- You must never know my deeds.
- You'd best mind your manners.
- I gained my home through Murder. But only in Murder's wake.
The Friendly Arm Inn was previously a keep belonging to an undead high cleric of Bhaal. After the death of Bhaal, Bentley and his party managed to kill the weakened cleric and claim the Keep.
- You must never know my deeds.
Bentley and his spouse (who I'd also have accepted) refuse to speak about their past adventures. As their assistant, who tells you about the the history of the building, says: You're more likely to get teeth from a hen.
- You'd best mind your manners.
His home is open to all who behave themselves, after all.
- I am the light.
- The greatest threats I can resist.
She thinks she's the light, but she's not really. There's no doubt about it in my riddle.
1. In its description, it's written that it is a sword of legend.
2. For the Light thing, well duh, it's Carsomyr.
3. With 50% base MR, let just say it let you shrug off a lot of nasty things.