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Spells as Innate Abilities - Can't get them to show up properly.

dac0152dac0152 Member Posts: 51
edited January 2018 in General Modding
So I'm trying to make a character that has an innate Animate Dead spell. I made a copy in NearInfinity and then changed the Spell Type attribute to Innate as shown here:



Then, I changed the Ability Location attribute within the effect to Innate Slots as shown here:



It still won't show up after I add them using EEKeeper. It doesn't show up as a spell either - it's just completely missing. I tried editing the innate section of the spell memorization tab and that did not change anything either. AFAIK, I've done everything necessary so I'm a bit confused. Any help would be greatly appreciated.

EDIT: Tried with DLTCEP and same results. Restored my game to vanilla with a backup and same results, so it's not mods. There's something pretty weird here. I also tried with Chromatic Orb and couldn't get that to work, but Lightning Bolt worked.

Post edited by dac0152 on

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