After confronting Hephernaan at the altar, killing the mages and injuring him enough for him to run away (with the promise of getting reinforcements), things are going nuts.
I can't remember exactly but I think I may have killed him there in a previous runthrough (don't quote me on that)
I'm getting Arkanis level fighters (one hit you're dead) named characters (I think there's some kind of mage/monk) and lots of mages ect.
Thing is, I've played through this before, pretty sure at the same level (insane) and managed quite comfortably really.
But this playthrough it feels like I shouldn't even be trying to fight. All the NPC are telling me to get out "NOW", don't remember that happening before.
I've released the ghost Daeros (which I presume you are meant to do), which means there's no way past all the crusaders turning up anyway.
Any guide/reasons to why this fight has changed so dramatically?
I havent updated the game since I bought it.