Hi all I'm looking for a Server or Module to play that has most of the following. If it is something that is currently being worked on I may even be willing to help.
- Low Power Curve (I'm a much BIGer fan of 5th Edition D&D vs 3rd Edition)
- Item based (Always having some kind of item to work toward getting, Low Numbers/ Pluses)
- Hard to get items so once you get an upgrade you will have it for a long time before getting another.
- Random spawns (Common to Rare)
- Random item drops (Common to Rare)
- Swords and/or Armor dropping off of Humanoids and NOT Animal/Creatures.
- Creatures shouldn’t drop weapons or armor, but that stuff could be in their lair or part of the creature it’s self could be one of the components needed to create an item.
- Finding 3 to 5 items needed to create a weapon or armor upgrade.
- Random NPC’s and/or Creature attacks on Cities, Towns, and Villages.
- Heat damage from hot areas like deserts (should have metal armor)
- Cold damage from from cold areas like snow and ice areas (need heavier clothing)
- More water needed in Hot areas
- May be have each race have its own starting area (camp, village, or town (Not half-elf or half-orc)
- Slow leveling
- Food and water
- Random spawns along the road, so no two trips to somewhere would be the same.
- Random supprise encounts between areas (would have a chance for one each time you are leaving an area.
- Rare boss mobs that has place holders
- Large outdoor area’s like 32x32
- It would be nice to not have maps
If anyone knows of a project like this could you please point me to it? Again I may even be willing to help with the project.
Thanks for your help and time.