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Modifying reputation loss?

XanatosXanatos Member Posts: 47
So I'm at a small crossroads with this playthrough. I like killing Shandalar (using the wand of paralyzation tactic) because it's a crazy exp bump and just on a moral standpoint I have issues with his quest.

My only small issue, is I'm in the middle of the Dynaheir NPC project romance, and I have no way to kill him without lowering my reputation to 10 and also ending the romance.

My question to you guys, because after poking around in EE Keeper i couldn't find it, what variable makes it so you can kill a NPC without losing reputation? I was hoping to just change that real quick for this playthrough.

Thanks guys

Comments

  •  TheArtisan TheArtisan Member Posts: 3,277
    So wait - you have a moral objection against a fetch quest but not against murdering the protector of an innocent fishing village?

    I mean, iirc the romance script only checks for reputation when Dynaheir is in the party. If you kicked her out then lowered your reputation then boosted it back up before recruiting her again then, maybe...
  • AstroBryGuyAstroBryGuy Member Posts: 3,437
    Xanatos said:

    So I'm at a small crossroads with this playthrough. I like killing Shandalar (using the wand of paralyzation tactic) because it's a crazy exp bump and just on a moral standpoint I have issues with his quest.

    My only small issue, is I'm in the middle of the Dynaheir NPC project romance, and I have no way to kill him without lowering my reputation to 10 and also ending the romance.

    My question to you guys, because after poking around in EE Keeper i couldn't find it, what variable makes it so you can kill a NPC without losing reputation? I was hoping to just change that real quick for this playthrough.

    Thanks guys

    There is no variable for that. You need to edit REPUTATI.2DA.

    https://gibberlings3.github.io/iesdp/files/2da/2da_bgee/reputati.htm

    Note that some reputation losses/gains are scripted (and therefore unaffected by changes to REPUTATI.2DA), for example:

    IF InParty("Viconia") Global("ViconiaJoinedParty","GLOBAL",0) THEN RESPONSE #100 ReputationInc(-2) SetGlobal("ViconiaJoinedParty","GLOBAL",1) END
  • sarevok57sarevok57 Member Posts: 5,975

    Xanatos said:

    So I'm at a small crossroads with this playthrough. I like killing Shandalar (using the wand of paralyzation tactic) because it's a crazy exp bump and just on a moral standpoint I have issues with his quest.

    My only small issue, is I'm in the middle of the Dynaheir NPC project romance, and I have no way to kill him without lowering my reputation to 10 and also ending the romance.

    My question to you guys, because after poking around in EE Keeper i couldn't find it, what variable makes it so you can kill a NPC without losing reputation? I was hoping to just change that real quick for this playthrough.

    Thanks guys

    There is no variable for that. You need to edit REPUTATI.2DA.

    actually there might be

    i believe what happens is if someone's class in EE keeper or ( NI ) is set to innocent then you will lose reputation based on what the REPUTATI.2da is set to

    so you have a couple of options:

    #1 use EE keeper, switch his class over to mage or to whatever you want, as long as it's not innocent ( because at the moment it is set to innocent ) and you should be able to kill him with no fuss

    or

    #2 if you want to get fancy, you can get a program like NI and open up the REPUTATI.2da and just set the KILL_INNOCENT values to all zero, so when you kill "innocent" creatures you won't suffer reputation loss

    for those of us that are playing the home game, option #1 is the easier way of doing things
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