Dorn vs Sarevok. * New players be warned this thread contain some spoilers.*
Toxic
Member Posts: 30
If these two bad ass mother.. shut your mouth.. were to meet on the battlefield who would win?
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Dorn is fake and gay hahaha
If it weren't for Dorn's comparatively weak Constitution, I suspect that it would be a closer battle.
If you take it from the two chars:
Big Sav has
Str :18:00
Dex: 17
Con :18
Int: 17
Wis: 10
Cha:15
Dorn has:
Str: 19
Dex: 16
Con :14
Int: 10
Wis: 15
char:16
Dorn is stronger, is more wise and is smoother with the ladies and leading.
Sav is better at dodging/faster, has a better immune system/bowels/hp, and smarter.
Plus Sav is a child of bhaal and gets bhaal powers etc in TOB ( I think...) I know he does in Ascension.
In my opinion Sav would win overall, unless it was in an arm wrestling contest....
Dorn Il-Khan
Stats:
Strength: 19
Dexterity: 16
Constitution 14
Intelligence 10
Wisdom 15
Charisma 16
Advantages: Unbeatable strength, as well as the Blackguard advantages. You get him way earlier, and he's pretty cool.
Disadvantages: Poor constitution. Cannot max proficiency, as well as all the other Blackguard disadvantages. Furthermore, CHA, which is tied for his second highest stat, isn't really useful for him IMO.
Sarevok
Stats:
Strength: 18/00
Dexterity: 17
Constitution 18
Intelligence 17
Wisdom 10
Charisma 15
Advantages: Great constitution and superior dexterity. Vast intelligence is pretty cool, even if it's not strictly useful. Deathbringer Assault is powerful and has no drawbacks. Can max proficiency. Also, he's arguably even more bad-ass than Dorn.
Disadvantages: Low Wisdom. You get him very, very, very late. He may make your main character jealous/accuse him of min-maxing. :P
Also Sarevok could dual-class to a mage or thief, if you REALLY want to, so no the high int isn't really wasted unless you're running a maxed party...and there's just something ridiculously awesome to see a lvl 14 mage Sarevok get a Deathbringer assault with a thrown firetooth (dagger) and one shot chunk someone, up to a fire giant. (His Deathbringer backstabs are also something to behold).
That deathbringer assault though is hard to compensate for....I've seen him get them several times in a row before...200-700 damage in the space 1/3 of a round is pretty...well...ridiculous.
Also, I really don't see the point of dual-classing so far in.
It's not too bad for a thief, if you don't use his initial level up...though I don't recommend a mage unless you're just doing a family run.
Well, not literally but during my 1st ever playthru my party consist of 3 mages, Charname, Xan and Edwin. If your party is reliant on heavy magic user then you are going to have a "Fun" time.
1: Dorn wields Carsomyr. He's a Paladin, after all.
2: Also, it's been awhile, but I believe that Baldur's Gate kept the same rules as regular ADnD, namely that Constitution bonuses only apply for the first 9 levels. The difference at level 40 and level 10 is exactly the same: 36 HP. Since Dorn, by level 20, can absorb 40 HP and heal himself with it (even if it's against an unattended item), I'm pretty sure that's a point in Dorn's favour.
3: Dorn has spells. Included in these spells is Death Ward, which protects against Death Effects, including Deathbringer Assault. Problem?
4: Dorn hits harder, can poison his weapon for 2 damage/second, including ranged, and has his Aura of Despair, giving him an effective +4 to hit and a -4 AC. I haven't even gone into the wide array of buffs a Paladin can pick up, such as Prayer, just plain wear the guy down with Summons, or cast Power Word Lay There And Take It and then stick his poisoned +5 Holy Avenger where the sun don't shine.
Enjoy your extra 1.5 Attacks per round and useless death ability Sarevok!
Seriously though, there are a lot of variables, including at which level this is done. If this is done at the ToB cap, Sarevok could hypothetically be a powerful mage, and battle-changing eq aside, it is hard for a Warrior to take down a high-level mage on his own. He could also be a thief, with all the nasty thief HLAs to go with it.
Gear is such a massive variable, we have to strap them into all non-magical gear to get a good baseline, I think.
However, even assuming it is the case that he's able to use his magic immunity armour, then he's still not immune to Summons, still does less damage, still can't heal or buff himself, still can't get Deathbringer's to work, and still not immune to poison. I would be interested to know where to find it in-game however, the lazy cuss never has it on him when I search him.
And yes, Dorn does enjoy Power Word Lay There and Take It, he enjoys it very much. Perhaps inappropriately so.
*runs*