Inquisitor vs. Wizard Slayer
BelgarathMTH
Member Posts: 5,653
Hi, I was just thinking, isn't an inquisitor actually a better wizard slayer than a "wizard slayer"?
True Sight, Dispel Magic at twice your level, immune to Charm and Hold, plus no unusual magic item restrictions? Seems like a perfect "wizard slayer" to me. If I were an evil mage, I think I'd fear an inquisitor before anything else.
I was just fantasizing about playing a character who hates and wishes to destroy those who would abuse magic to dominate others, plus to undo evil spells and curses perpetrated against the innocent. (Flesh to Stone, Polymorph Other, and the like). And who also had the powers of super strength and super speed - kind of like Superman vs. Mxyzptlk or something like that.
Is there any reason why the "wizard slayer" class could do this fantasy better than the inquisitor? Or, can you think of another class or multi-class that would do it better than either? Like maybe a fighter-mage? Thoughts, please?
True Sight, Dispel Magic at twice your level, immune to Charm and Hold, plus no unusual magic item restrictions? Seems like a perfect "wizard slayer" to me. If I were an evil mage, I think I'd fear an inquisitor before anything else.
I was just fantasizing about playing a character who hates and wishes to destroy those who would abuse magic to dominate others, plus to undo evil spells and curses perpetrated against the innocent. (Flesh to Stone, Polymorph Other, and the like). And who also had the powers of super strength and super speed - kind of like Superman vs. Mxyzptlk or something like that.
Is there any reason why the "wizard slayer" class could do this fantasy better than the inquisitor? Or, can you think of another class or multi-class that would do it better than either? Like maybe a fighter-mage? Thoughts, please?
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I'd rather have a character class that is a good anti-evil-mage from levels one to forty. My vote is still with the inquisitor as the ultimate evil-mage-destroyer, for the whole trilogy.
Edit: Actually, the way you describe your fantasy in the first post... Sounds like you should consider a pure Druid. They hate the unnatural curses and magics and stuff plus they get the best caster counter in the game.
Also with me as an inquisitor, they will never be able to escape my wrath through Mirror Image, Blur, Invisibility, Improved Invisibility, Dimension Door, Mislead, or any other of their usual nefarious "ha, ha, you'll never get me" illusionary, dishonorable, lying tactics.
As long as I stand, they will never disable any of my allies through their evil, filthy magics, because I will reverse their cursed spells as soon as they cast them, and I will always do it at near twice their level.
Sorry, but I still don't see a better evil mage fighter than the inquisitor.
Yes the Druid is better than the Inquisitor, because enemy mages are covered in beeeees.
I want a character that's powerful against evil mages from levels one to forty, not a character that is as helpless as a baby against mages until he/she has access to high level magic of his/her own!
Best to leave my good friends, the druids and good mages, to help me all along the way, not to try to be one myself, and likely die against Tarnesh before I ever even reach character level two!
EDIT: Sorry, Tarnesh, not Tranzig.
I don't mean to start a debate, but rather than to ask, is there a better mage fighter from Candlekeep to Melissan, than the inquisitor class? Not, a better mage fighter from Irenicus' Dungeon to Melissan, but, specifically, from Candlekeep to Melissan.
Truly this is one of the worst (and dumbest) kit disadvantages of all.
(singing, in three-part harmony:)
"Our whole universe was in a hot, dense state." (Backup singers: oooooooo)
"But nearly 14 billion years ago expansion started..." (Backup singers: HOT, HOT, HOT, HOT!)
"WAIT"
(music becomes manic)
"The universe began to cool the autotropes began to drool neanderthals invented tools we built a wall! we built the pyramids! and math science history unravel the mystery it all started with
"A big bang" (Backup singers: BANG!)
LOL
Berserker > Wizard slayer
Inquisitor > Wizard slayer
Wizard > Wizard slayer
Oh, for the...
ANYTHING > Wizard slayer
Anyway I have a pretty odd sense of humor. I don't think most people get a lot of my jokes.
Edit: So you agree? I was actually referring to you with your fancy pants posting know how. I'm a forum noob. I use my WORDS to make people laugh. So there...
I've got some counterpoints: First, I don't have an interest in attacking good wizards. I'd be a lot more impressed if I saw WizardsPuppy defeating evil mages out in the game.
Second, I wonder what WizardsPuppy will do when faced with a Charm or Hold spell, or when one of his party members falls to such a spell?
Third, I think that attacking Firebead Elvenhair is actually a game exploit, and was not intended to be done by a first level character. Of course, one could argue that all BG2 kits are not intended to be in BG1.
So, am I supposed to want to play a wizard slayer instead of an inquisitor after watching that? I need more convincing, especially through videos of fights against enemies that you're actually supposed to fight.
I could still conceivably be convinced that a wizard slayer is the way to go, but, I don't know, giving up magic items and Dispel, and Charm and Hold immunity, and True Sight, all in the hope that you can engage and disrupt an enemy mage before he/she screws you?
I know that it's totally doable. I guess what I'm asking is, is it easier or preferable to doing it through an inquisitor or a fighter-mage?
Also, I still haven't heard anyone weigh in on whether an inquisitor or a fighter-mage is better?
It's more "pacific mages who let you come up close and personal without attacking" and "hostile mages who will shoot you down / charm / confuse / otherwise incapacitate you from far away, before you can even take a step towards them."
I think I might join you as well.
Dwarven Wizard Slayer and bring Ajantis/Keldorn along for the ride.
On that note, an Archer or fighter with GM in bows might be worth considering. The specialized ammo can be used to neutralize mages pretty easily. However, the specialized ammo might not be available in BG2EE.
The last option would be backstabby classes, like Stalker or thief kits. A backstab usually OHKOs most mages (throw on Dagger of Venom for more laughs), and the stalker additionally gets minor spell deflection, which is pretty cool. This is my typical anti-mage tactic in BG1.
In many ways, the best antiwizard is another wizard. Memorize a bunch of anti-protection spells. A f/m would get most of the same benefits while keeping a warrior-type character. F/M/T would additionally gain backstab capability. Clerics deserve a mention, particularly Clerics of Helm, but doesn't seem what you're looking for. I'd probably go Berserker, Inquisitor, F/M/T, F/T, or F/M. Backstab alone will get you pretty solidly through BG1 in terms of anti-mage.
But wizard slayer is good only at the beginning. Don't think that you can play for wizard slayer in BG2 and be of any use. So thats why i think that answer at your question is : Inquisitor.