Skip to content

A Dragon in BG1

Jaxx86Jaxx86 Member Posts: 26
There are plenty of nasty enemies in BG1, there are Wyverns, there are Demons with bat like wings, but there are no Dragons to test your awesome skills on. It would be extremely cool if there was a hidden side quest that led the player to a Dragon in BG1. Balance this bad boy to the likes of Firkraag and let the nostalgic times roll.
«134

Comments

  • sepottersepotter Member Posts: 367
    That's a good idea, a rumor I heard once is that originally they wanted to put dragons in bg1, but the infinity engine didn't support it, so they just did wyverns, but since its all modern in bgee, I don't see why not have a dragon.
  • Jaxx86Jaxx86 Member Posts: 26
    Nope, not a watered down Dragon, it would have to be scaled to the difficulty of a BG2 Dragon. If the developers plopped a Dragon right in the middle of the main story line it wouldn't feel right, but what would feel right is if you had to unlock this event, find it off the beaten path, or just make the wyrm a blue friendly that will attack and drop loot if engaged. Drizzt is never out of place, but as far as how powerful he is, he's out of place in BG1 in that respect. An optional Dragon is no different. Plus, with BG:EE making co-op more user friendly (we can play without it crashing), we're going to want to be able to fight something thats out of our league and resembles something of a challenge after we're completely decked out in +5's with our buddies. You guys can say thats what BG2 is for, but I think a game with a high difficulty ceiling is a good thing. I always wanted to try my hand at a dragon with the BG1 level cap restriction. I'm not saying replace gibberlings with Dragons, but BG2 has four or five Dragons (way more including ToB), I just think the first game should have one.
  • DumuziiDumuzii Member Posts: 12
    Loved camping that Wyvern cave in BG1 for XP, even if it takes 3 years in my journal to solve the problems of the sword coast.

    I think dragons still belong in BG2 with higher level characters, aren't this meant to be all powerful foes in D&D lore?
  • SenashSenash Member Posts: 405
    After reading the OP,my initial reaction at first was sumtin like : "hell no!"
    But then I started to give it a bit more thought, and again, as usually I was at the same opinion as @Tanthalas. And as @Medillen says, it IS kinda weird how stronger tjose damned monsters are in Amn, compared to the Sword Coast... Gameplay wise sure,it makes sense,but it doesn't really feel real or right. Especially because while there are no dragons, liches, beholders and similiar heavy stuff in BG, BG2 is full of them! With ToB also comes Watchers Keep, which introduces a side fight tougher than amy of.the main quest line fights. So bottom line: hell yeah! Give us some big mean mothaf***in lizards! :)
    (or other strong shit, like forementioned liches, beholders or demons)
  • Bend3Bend3 Member Posts: 19
    I don't think full dragons would really be prudent, as your power would have increased significantly after you
    kill seravok
    . So killing a full dragon BEFORE that? not likely. Maybe introduce a dragon similar to the non aggressive dragons in BG2, where you CAN choose to fight it, but it probably wont work out for you.

    As far as other strong opponents, I suppose they could add in an umber hulk or 2 for some tough single mob fights, but honestly that would be out of the normal cannon.
  • SeldarSeldar Member Posts: 438
    edited July 2012
    Wyverns are enough, we don't need dragons, there already 5 dragons in SoA and ToB
  • CuvCuv Member, Developer Posts: 2,535
    I also think a dragon would be just too much monster for BG1... sounds more like something better left to a mod later. Its a great mod idea imho!
  • DrugarDrugar Member Posts: 1,566
    After reading the OP,my initial reaction at first was sumtin like : "hell no!"
    But then I started to give it a bit more thought, and again, as usually I was at the same opinion as @Tanthalas. And as @Medillen says, it IS kinda weird how stronger tjose damned monsters are in Amn, compared to the Sword Coast... Gameplay wise sure,it makes sense,but it doesn't really feel real or right. Especially because while there are no dragons, liches, beholders and similiar heavy stuff in BG, BG2 is full of them! With ToB also comes Watchers Keep, which introduces a side fight tougher than amy of.the main quest line fights. So bottom line: hell yeah! Give us some big mean mothaf***in lizards! :)
    (or other strong shit, like forementioned liches, beholders or demons)
    According to this logic, you also want liches, demons and drow enclaves in BG1. Not that you'll be able to defeat them, but for consistency's sake.

    As I've mentioned before in the 'Wild areas in BG2' thread, the threats you face are scaled to your level. You're not saving cows from xvarts in BG2 because that'd be damned dull, considering you vastly overpower even an army of a thousand xvarts (somebody, please make a mod out of this so we can test it). Likewise, you're not running into liches and the sort in BG1 because they would snuff you out without a second thought.
    I like only running into dragons in BG2. They're wise, old, powerful creatures and tackling one right after taking down some human bandits seems like a weird power leap.
    Also, I've done a Pen and Paper D&D game a few years ago which had the party kill a (juvenile) dragon at level 3, and another at level 5. After that, any full fledged dragon was considered a future handbag or magical piñata because hey, if you can take 'em down at low level, how dangerous can they be?
    I like them at the top tier of enemies, that's where they should be. BG1 can do with 1-2 more 'Sweet monkey on a stick, we're all gonna die!' fights, but a dragon's best saved for later.
  • Spjuv3rnSpjuv3rn Member Posts: 61
    Seeing as how they will raise the XP cap we will be a bit stronger than before, also the equipment you have at the end of BG 1 is better than what you have early in BG 2 which is usually when you kill your first dragon.

    Also for comparison the dragons in TOB were a lot harder than the ones in SOA meaning they could be a bit less powerful in TOTSC not to mention we already took down a tanar'ri.

    So i honestly don't see any problems with having a single slightly less powerfull wyrm. And wouldn't this be the perfect monster to hide under a potentially expanded gnoll fortress ?
  • MuscabMuscab Member Posts: 14
    A Dragon in any D&D games is usually typical and a must have. So, why not adding a dragon in this enhanced edition? It will make it more epic as a dragon usually the ultimate enemy of all.
  • sepottersepotter Member Posts: 367
    edited July 2012
    My thought is the monsters you encounter trend to your level. If you are high level (as in BG2), the weaker creatures avoid you like the plague. As well, your party seeks adventure and challenge so as a 15th level party you won't go to an orc cave, but a tale of a Beholder complex holds much greater interest, and reward.

    -Trent
    What if there was a slightly weaker dragon you could optionally fight at the end of some of this new content in bgee, it would still be very hard, yes, so it's something you'd have to work up to to actually be able to kill.
  • LemernisLemernis Member, Moderator Posts: 4,318
    The Dark Side of the Coast mod by Team BG featured a dragon and it was a blast. I mean, ok, the graphic was a wyvern, lol. But the fight was a good one. It was great fun. I always wanted to see that thing as a BG2 dragon via Tutu.

    Adding a dragon to BG1 that is damn near invincible is what I'd want to see. (As a side quest, obviously.) One that would be almost sheer suicide to take for even the highest level BG1 party.
  • RolorRolor Member Posts: 2

    Adding a dragon to BG1 that is damn near invincible is what I'd want to see. (As a side quest, obviously.) One that would be almost sheer suicide to take for even the highest level BG1 party.
    I agree with the "almost invincible dragon", always sounded epic to me. But on the other side, there is nothing I dislike more than a boss wiping your whole party off in 5 seconds by one/two shotting every member of it, when it's not just a big AoE spell killing everyone. It has no point. Yet I can tell the balance might be difficult to find.
  • paulsifer42paulsifer42 Member Posts: 267
    when I first read the original post I thought, "Hey, why not? I did a pen and paper that had a bunch of dragons all working together." But to be honest, those dragons were easy kills (kinda like what Drugar said). IF they should be there (and I think it's a big IF), they should be a side quest at the very end and should either be a friendly dragon that you might be able to start a conflict with, or a mean one that will rip you to shreds. Just my two cents.
  • LemernisLemernis Member, Moderator Posts: 4,318
    That's very true!

    I would think it can be probably be done, though. It's been so long since I've played, I can't quite remember if the spells available in BG1 are enough to defeat a fairly formidable dragon... But in any event, it just being barely achievable is what I'd want.
  • KalindorKalindor Member Posts: 51
    edited July 2012
    If people wish to shoehorn a dragon encounter into Baldur's Gate, there is a different way to go about it. This may have been touched on above. Perhaps said dragon is a menace to society and the player is asked to team up with the Flaming Fist / mercenary organizations / Amnish forces to take it down. This would allow the players to encounter a dragon and yet not bear the responsibility of being powerful enough to take it out with a party of 1-6 people as they are expected to do in Shadows of Amn. In fact, they could be supported with siege weapons and regiments of soldiers.

    This would also allow for a large-scale battlefield, which is something that is not very prevalent in Baldur's Gate.
  • joesnjoesn Member Posts: 1
    ...maybe you meet drizzt and his gang again, and you help them killing a really bad dragon... ;)
  • BKattBKatt Member Posts: 11
    Perhaps having a good side quest in BG 1 that crosses over/continues in BG2, where a dragon harrases small villages around the outer small villages and such ?

    As to not yet getting to kill it in BG1, perhaps only catching small glimpse of it. As the party is still rather rookie, id say a allmighty dragon is a tad over the top there, as many already have pointed out. ;)
  • HalyssondHalyssond Member Posts: 6
    that could be possible to have a "good dragon" giving you a quest... after all, it is strange indeed only in bg2 dragons, liches and that ones...

    MY opinion is that could do side-quests involving good dragons, and a lich that already battleled too much with other groups that he is weaker...

    And for an opinion... that skulls from the lich could be a sidequest for bg1, like you killed the lich and gave the skulls for the places that you find at bg2, and if you don't do the quest, it says that another adventurers come up and killed him...
  • AsmodiasAsmodias Member Posts: 22
    That's very true!

    I would think it can be probably be done, though. It's been so long since I've played, I can't quite remember if the spells available in BG1 are enough to defeat a fairly formidable dragon... But in any event, it just being barely achievable is what I'd want.
    Cloudkill followed up by a ton of powerhouse spells would be enough to give you a chance.

  • HeroicSpurHeroicSpur Member Posts: 907
    What we can see in this debate so far is that a dragon should not be defeatable by a BG1 level party. Much of the opposition to the idea stems from this fact. The counter-argument, and what I feel is the only real workable method of implementing a dragon, as others have stated above, is that a dragon wouldn't be solo'd by the party (unless they were particularly suicidle).

    As I mentioned in another thread, it would require a bit of RP. The PC would have to either look for help from others to bring it down, or themselves be called to assist. Presumably even then it wouldn't be a straight-up encounter unless you wanted to it to be. There could for example be opportunities to seek special blessings/enchantments to give you a chance against the beast.

    Unfortunately it seems from Trent's post that there won't be a dragon in the game, i.e. enemies will be kept roughly proportionate to the party level. It seems fair enough, although I do have question marks about the logic.
  • paulsifer42paulsifer42 Member Posts: 267
    ...maybe you meet drizzt and his gang again, and you help them killing a really bad dragon... ;)
    I like how Drizzt makes everything work. :)
  • kamuizinkamuizin Member Posts: 3,704
    I would really prefer to keep somethings to BG2, if everything we had in BG2 we could find in BG1, the gameplay of Baldur's Gate 2 would lose some of its flavor.
  • bigdogchrisbigdogchris Member Posts: 1,336
    edited July 2012
    I think it would be appropriate to have a younger Green dragon encounter in some DLC designed to be played post-defeating Sarevok.
  • Kate_wiseKate_wise Member Posts: 12
    I agree with @kamuizin that higher level creatures should be kept for BG2 (unless perhaps as @Halyssond says they perhaps give quests). The areas of BG felt 'wilder' to me, which I guess is why I felt okay with the fact that a lot of ancient, high level or arcane related beasts weren't to be found there. The only exception might perhaps having a lich or similar in Baldur's Gate city but just for consistency's sake rather than for adventurers to be able to beat.

    Rather than what @TrentOster says about enemies levelling up with you (although I do understand that a character's higher level could ensure that random encounters would be less likely to be Xvarts and kobolds anymore) - one of things I love about BG and BG2 was that every area was a danger, and that one might fall into a situation that your party couldn't handle.

    In BG2 it certainly feels like your godly aura is pulling you into higher-level and more complex situations, but I like that you can still come across a pack of kobolds (underneath the Copper Coronet for example).
  • EdvinEdvin Member, Translator (NDA) Posts: 3,244
    And what about some really young dragon or very old and sick dragon ?
    Dragons are cool and was miss them in BG1...
  • NWN_babaYagaNWN_babaYaga Member Posts: 732
    slaying a sick old dragon that walks on a stick is not very brave lol...
Sign In or Register to comment.