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Allow me to introduce myself...

Allow me to introduce myself. My name is CuChoinneach (pronounced Ka-hun-yik). I am the original designer of the very first mod for Baldur's Gate, DSotSC (Dark Side of the Sword Coast).

I never would have dreamed that when I first hooked-up with TeamBG in 1999 and started work on DSotSC that it would still be around in 2012 and now being ported over for BGEE (I look forward to playing it on my Android Tablet when it comes out!).

I just wanted to say thanks to everyone who has kept DSotSC alive! It's great to see it is still being played!

CuChoinneach

Comments

  • CuChoinneachCuChoinneach Member Posts: 105
    Thought you also might like to read the History of the Dark Side of the Sword Coast... (This is in a book that is found in a bookcase in the Drow Quest of DSofSC)

    A long time ago a wise mage by the name Roach happened upon the young elf CúChoinneach. Roach saw in this young elf the true spirit of adventure and proceeded to ask him to take a long journey. This journey descended into the mysteries that lie hidden in the Swordcoast. Roach knew that there was much more here than met the eye. With Roach's guidance and encouragement, CúChoinneach begin to uncover the many dark stories that still lie hidden beneath the surface of the idealic setting of the Coast Road Way. He spent many a sleepless night trying to cast just the right Hex to reveal yet another mystery. Sometimes he would succeed, much to his surprise. Yet, other times his failure would be miserable and disheartening. He also had to deal with the fact that many said the Dark Side didn't exists, or if it does, it's better left to a more seasoned adventurer. But, CúChoinneach paid them no mind and continued the search.

    During his journey, CúChoinneach met a range of unique individuals that, in thier own way, had contributed to Roach and CúChoinneach's discoveries. Among these colorful denizens of the Sword Coast was a man known simply as Ken the Baker, though he is not a Baker, no one really knows how he got that name. He is often found in the Jovial Juggler in Beregost, usually right after a big victory by Team Baldur's Gate. Ken, as some call him, too believed that many mysteries lie hidden in the Sword Coast and started his team of "Hexers" to begin research of these mysteries. Among these hexers were enchanters, illustionist, and representatives from just about every school.

    One of these individuals went simply by the name of Banelord. He was able to show CúChoinneach some of the finer points of Hexing, but a short time after that Banelord faded from the scene. Rumours abound as to the reason for his quick departure, but nothing has ever been confirmed.

    The list continues to grow as the journey continues...

    Credits:
    Original Concept by Roach
    Story Development by CúChoinneach and Roach
    Areas and Creatures Designed and Hexed by CúChoinneach
    Darkside Logo created WoRm
    Items created by a large number of hexers that is too numerous to list here....(Also, CúChoinneach doesn't wish to leave anyone out. But if you go to the TeamBG site you can visit the TeamBG partner sites and find the creator of your favorite item.)
    Sounds for Jet'Laya, Keiria Silverstring and Conchobhair Strongblade, edited by Grog
    NPC Jet'Laya was created by Grog
    All other NPC's were created by CúChoinneach
    Voice and Bio for Ferthgil Trollslayer provided by Gothmog of the Stonehearth Clan.
    Original Icons for some of the items were created by WoRm Website and Publicity by Ken Baker.

    None of this would not have been possible if it weren't for Ken Baker and the creation of TeamBG. TeamBG allowed the coming together of minds and provided the ingredients necessary for a successful brew!

    Finally a quick thank you to Gustov Montessie who has been a major contributor of editors and other programs that make it possible to create a number of the items and spells. And thanks to all the TeamBG Partners.

    Special thanks to Black Isle Studios, Bioware Corp., Interplay Productions, and all of the individuals who were involved in the creation of Baldur's Gate and Tales of the Sword Coast. Without any doubt the greatest CRPG ever created, and without which I would not have created DSotSC.

    My last thank you goes to you! The adventurer that who is reading this and was able to find it stashed in a bookcase somewhere in the Dark Side of the Sword Coast. Now get out there and bust some heads ye "Greedy Goblins!"

    CúChoinneach
  • SelabocSelaboc Member Posts: 64
    CuChoinneach, glad to see you are still enjoying the game after all these years. DSotSC is one of the mods that I always include whenever I do a fresh set of mega-modifications, so a hearty thank you for your efforts way back when.
  • CuChoinneachCuChoinneach Member Posts: 105
    Selaboc said:

    CuChoinneach, glad to see you are still enjoying the game after all these years. DSotSC is one of the mods that I always include whenever I do a fresh set of mega-modifications, so a hearty thank you for your efforts way back when.

    You are welcome... I'm just glad to see it still has a following and that our efforts helped start the modding community. BG is, IMHO, still one of the best games out there...even after 12 years!

  • IllustairIllustair Member Posts: 878
    Welcome back. I only played through BG-1 once, and never got to try the said mod. But I'm looking forward having a playthrough with DSotSC installed. I've checked the mod's website and it looks great...but I have to ask: since game updates come a lot more often in the early months after release, and mod compatibilities break sometimes, can we expect the mod to be updated regularly as well?
  • mlnevesemlnevese Member, Moderator Posts: 10,214
    @Fredamora I believe @CoM_Solaufein is the one updating the mod to run in BGEE and it's currently in beta as seen here http://forum.baldursgate.com/discussion/13213/teambg-community-updates, so he's the best one to answer that :)
  • CuChoinneachCuChoinneach Member Posts: 105
    I have not supported the mod for years now, but I know that others have taken up the mantle to keep it alive and compatible. I would assume, that since it was the first, that they will continue to work to keep it compatible and updated. Personally, I look forward to playing it on my Android tablet when BG:EE becomes available for Android. (I hope they fixed my damn dog... haha!)
  • WithinAmnesiaWithinAmnesia Member Posts: 961
    edited May 2015
    First Off- Thank You @CuChoinneach VERY Much for your group's endeavor that is The Dark Side of the Sword Coast.

    Although I have some lingering questions that emerged after I had played through your Unofficial Expansion Pack. These questions are about you and your group's work in that: Why does the (Non-Enhanced Edition*) Dark Side of the Sword Coast lack subtle items but instead have 'boat loads' of +3 and overpowered items sprinkled everywhere in uncharacteristic contrast to the Original Baldur's Gate? Also it troubles me that the (very well made) Unofficial Expansion Pack is without a wider variety of alignments for Non-Player Characters as the 'new' (and some very memorable) 'cast' that was added into the Baldur's Gate Experience are overly overwhelmingly Good Aligned. What was the thought process behind these content decisions @CuChoinneach ?

    *I have yet to try your new Dark Side of The Sword Coast for I JUST purchased Baldur's Gate Enhanced Edition (I have yet to experience the [Dubiously] 'Enhanced' >.> Experience fully) after waiting for ~3 _VERY LONG_ Years to be able to purchase merchandise online..
    (No, I have no criminal record in case one was wondering:-P)
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