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Is there a full list of all the 400 improvements?

Where can I get the list of all the 400 improvements to game? So sick of people asking me or saying all them can be found in a mod.
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  • Gustx8Gustx8 Member Posts: 47
    Thanks!
  • deltagodeltago Member Posts: 7,811
    @Gustx8

    Tell them no loading screens. I think that is something that no mod can do and one of the HUGE benefits over the original in any modded form.
  • gunmangunman Member Posts: 215
    So they are in fact over 300 and most of them coming from mods...
  • The_New_RomanceThe_New_Romance Member Posts: 839
    gunman said:

    So they are in fact over 300 and most of them coming from mods...

    Bear in mind that these lists are only semi-official, though. There might have been more stuff done that hasn't been noticed or is hard to see.
  • Kitteh_On_A_CloudKitteh_On_A_Cloud Member Posts: 1,629
    gunman said:

    So they are in fact over 300 and most of them coming from mods...

    If you can make a better enhanced edition of Baldur's Gate than Beamdog, go ahead. I'll be waiting.
  • SeldarSeldar Member Posts: 438
    @Kitteh_On_A_Cloud

    It already exists... It's called BGT
  • BerconBercon Member Posts: 485
    You have to keep in mind that conversion from BG1 to BG2 engine also brings in a long list of improvements.
  • Excalibur_2102Excalibur_2102 Member Posts: 351
    gunman said:

    So they are in fact over 300 and most of them coming from mods...

    Yeah, I suppose it would have made much more sense to not bother using the fixes that are in mods and just leave the bugs in there in their current form..

  • Kitteh_On_A_CloudKitteh_On_A_Cloud Member Posts: 1,629
    Seldar said:

    @Kitteh_On_A_Cloud

    It already exists... It's called BGT

    Yeah, but does BGT also work on iPads?
  • Avenger_teambgAvenger_teambg Member, Developer Posts: 5,862
    gunman said:

    So they are in fact over 300 and most of them coming from mods...

    They are in fact over 500 :)
  • gunmangunman Member Posts: 215


    If you can make a better enhanced edition of Baldur's Gate than Beamdog, go ahead. I'll be waiting.

    I don't own a software company, but I'm sure there are companies out there that could. That's not a good argument, it's like saying if you don't like a movie then why don't you do a better movie. Nonsense.

    And what about the new bugs introduced by EE and subsequent patches, should they be substracted or added to the "improvements" count? :)

    @Excalibur_2102
    No, of course not, but I would like to know the total number of fixes that belongs to Beamdog alone, not taken from the community. I hope trying to learn such kind of information is not going to upset some.
  • deltagodeltago Member Posts: 7,811
    @gunman

    There are still bugs with BGT. People have just been accustomed to playing with them due to the game no longer getting any more support.

    If you do your homework and realize the world does not revolve around your gaming experience, BG:EE is a some what of a project to see if this type of game would do well on mobile platforms like the iPad.

    Of course, while doing said project, Overhaul is going to take a look at improvements already done from the modding community and apply them to this version, while at the same time... here is the important part... clean up the scripts so that the game performs better and eliminates any bugs that putting said mods together create. For example take a look at this thread:

    http://forum.baldursgate.com/discussion/14478/khalid-just-exploded-into-a-loup-garou-in-the-middle-of-town-wth#latest

    Nothing is stopping you from going out and buying the GoG version and then modding it to hearts desire with quality mods like Saerileth and know that you will probably have a better game than the EE version. But that will only be temporary since the modding community is already hard at work giving new life to this old game with the enhanced version and Overhaul has been giving amazing support listening to the community and fixing known issues as quickly as possible. There have been 5 updates since its launch in November and more on the horizon.
  • gunmangunman Member Posts: 215
    @deltago
    I can tell you one thing about my gaming experience. Original BG1 (not gog version, but the 6 CD big box version) works perfectly on my laptop with Win7 64bit, while BG:EE after the last patch is unplayable for me, since they've managed to screw up royally the APR of all the ranged weapons in the game, which makes most of the combat in BG1.

    I expect that in 6 months - 1 year from now, after many patches and community mods, BG:EE will be ok. Unfortunately not today.
  • ElectricMonkElectricMonk Member Posts: 599
    gunman said:

    So they are in fact over 300 and most of them coming from mods...

    This is so irrelevant, I suppose that they should have not fixed the things that have already been fixed by mods, and left those issues unfixed instead? Then you would have been happy, right?
    Seldar said:

    @Kitteh_On_A_Cloud

    It already exists... It's called BGT

    You're entitled to your opinion just like everyone else, but why are you here? You choose to come to the forum of a game just to spread hate about it, why? What exactly do you get out of that? Get a refund if need be and get over it.
    gunman said:

    @deltago
    I can tell you one thing about my gaming experience. Original BG1 (not gog version, but the 6 CD big box version) works perfectly on my laptop with Win7 64bit, while BG:EE after the last patch is unplayable for me, since they've managed to screw up royally the APR of all the ranged weapons in the game, which makes most of the combat in BG1.

    I expect that in 6 months - 1 year from now, after many patches and community mods, BG:EE will be ok. Unfortunately not today.

    So, he explains that your individual gaming experience isn't an effective enough example to represent the entire game, and you respond by ignoring his arguments completely and telling him about your individual gaming experience. That makes sense.
  • ElectricMonkElectricMonk Member Posts: 599
    gunman said:

    No, of course not, but I would like to know the total number of fixes that belongs to Beamdog alone, not taken from the community. I hope trying to learn such kind of information is not going to upset some.

    Nobody is upset by you trying to figure that out, but the Overhaul team don't live to do your bidding. They're not required to serve you up with a specific list of every fix they've done (making sure they've removed all the fixes that had already been done at some point and in some form by mods) just because you're interested. If you for some reason want to find out how many of the things they've fixed had been fixed before by mods, then you should figure it out yourself.

    Just because an issue had been fixed before in some way doesn't mean that Overhaul's fix of the problem was "taken from the community." In fact, they didn't take anything from the community. They were given help from a modding community with whom they've shared a good relationship throughout the development process. Apparently you would have only been satisfied if they had denied preexisting ways to fix a problem and worked on each one from scratch for no reason... or perhaps there was no way to satisfy you.
  • deltagodeltago Member Posts: 7,811
    gunman said:

    @deltago
    I can tell you one thing about my gaming experience. Original BG1 (not gog version, but the 6 CD big box version) works perfectly on my laptop with Win7 64bit, while BG:EE after the last patch is unplayable for me, since they've managed to screw up royally the APR of all the ranged weapons in the game, which makes most of the combat in BG1.

    OMG, really? Completely unplayable, as in it doesn't even load. That is a severe bug indeed. I didn't realize it was that bad. Let me go check the Bug forum to see if this was addressed yet or not...

    This was a side effec of the Chesley Crusher fix. The engine programmers are already on it, next patch will fix it.

    Yep. It was addressed, they explain why the bug existed and that it will be fixed. Bugs like these are going to happen with the infinity engine. Someone compared it to a deck of cards. Fix one thing and you have a chance of toppling everything else.

    And once again. EE wasn't designed and released for laptops and PCs, it was designed and released to see if this type of game would do well on mobile devices. It was released on PC to reach more people and to prevent the rage of it not being available on the type of device it was originally released on.
  • Kitteh_On_A_CloudKitteh_On_A_Cloud Member Posts: 1,629
    @deltago: I hadn't seen it that way thus far. I mean, I knew the Overhaul team was taking into account mobile devices such as the iPad, I just didn't know the focus on them was so big. It's quite a revolutionary idea indeed. :o
  • Kitteh_On_A_CloudKitteh_On_A_Cloud Member Posts: 1,629
    @gunman: If you are experiencing game-breaking bugs, you're better off posting them in the bug section of the forums to get them fixed instead of whining about them here. That bug ain't gonna fix itself by complaints.
  • Avenger_teambgAvenger_teambg Member, Developer Posts: 5,862
    @deltago i doubt they would have wanted to leave the PC community out :) Modding is PC business.
    Also, if the goal was only to get rich from mass release on mobile devices, they wouldn't try to pursue a linux (desktop) release.
  • CTKnightOwlCTKnightOwl Member Posts: 88
    There are a number of differences I noticed between BG:EE and BGT(or the BG2 gameplay/rules) such as the improved weapons mastery statistics. In BG2(and Tutu by extension), there was very little incentive to do more than specialize since each subsequent slot only added a miniscule improvement. BG:EE brought back the +3/+3 bonus for mastery and allowed you to get as high as +4/+5 with 5 Grand Mastery in addition to all those speed and attack bonuses. I realize this is only one example but I could fill a thread with the gameplay/rules improvements for BG:EE

    bottom line, BGT is no where near as great as EE and I don't even have an IPAD.
  • gunmangunman Member Posts: 215
    edited January 2013
    @deltago
    @Kitteh_On_A_Cloud

    The bug is already reported and was recognized as a major bug.

    Are you claiming the bug introduced by the latest patch is not a game breaking bug?
    How many times have you played the original game? Do you know how important are APR for ranged weapons?

    What strikes me is that you are so blindly defending Beamdog, while any decent software development company would have had some kind of basic QA department that wouldn't have left pass the kind of bugs that currently exists. When I have launched BG:EE for the first time, hours after the release, I have noticed the wrong tooltip on the new button in the left. Not a big deal from a gameplay perspective, but me, as a customer, discover this in several minutes after launching the game means they have no QA at all.

    But then this, to break the whole game by screwing up APR, come on, no one played the game a couple of hours before releasing the patch?

    I don't believe you are serious when saying it's not a game breaking bug unless you are new to the game. If you have played the original many times before and know the mechanics by heart then you should put the game on hold until the next patch is released.

    Nevertheless, it seems any criticism brought to Beamdog is met with flak so it's kinda fighting the windmills here. What can I say, enjoy your game! Me, a long time BG fan, remain saddened that a potential great resurrection of the series is getting this treatment.

    I repeat, after many other patches I believe the game will be as it was intended on the first release, but Beamdog showed they could hardly meet the most basic standards for the task they have undertaken, so I hope they are denied rights for BG3 until they prove they are worthy to go forth with this franchise (yes, I prefer for BG3 not to be made instead of being the atrocity Fallout 3 was for the Fallout series)
  • leeho730leeho730 Member Posts: 285
    @gunman

    I understand your sentiment that some are blindly defending Beamdog, but your criticism, based on relatively minor APR bug, seem too harsh to judge the entire game. Beamdog seem to have done well so far... But BG2EE remains a big challenge to then. For me it was nice to have some things ironed out (I frequently look at the codes and find there has been some nice changes) finally.
  • moopymoopy Member Posts: 938
  • @gunman

    The pain will only be passing, you should survive the process.
  • gunmangunman Member Posts: 215
    Unlike you guys, I have not been turned into a Histachii. I have slain the the Yuan-Ti High Torturer. You just need to be put to sleep by the sword :D
  • moopymoopy Member Posts: 938
    I wish I had some acid or fire.

    Stop trolling. You don't like all the awesome fixes we all enjoy like no load or save screens. You keep complaining that the fixes are only 300+ when that is an incomplete unofficial list that someone was nice enough to throw together. That's cool go play BGT. I don't care. Leave.
  • gunmangunman Member Posts: 215
    Jesus Christ, all you care about is no loading screens? Do you prefer playing BG:EE in the current state over BGT? If that's all you care about then banish me

  • moopymoopy Member Posts: 938
    @gunman

    "fixes" "like"

    The "es" at the end of "fixes" means that there is more than one. The "like" means that the next example is one of the many that the "es" implies.

    Therefore, I obviously do not only care about that.

    I already told you to stop making stupid straw man arguments in another thread. I left you alone there because I had called you on your nostalgia, and I had called you on the fact that you aren't old school and even if you were that wouldn't make you special, and I had started to feel bad for you because you had resorted to crying and defending yourself in the most pathetic way.

    Though, in your defense, if I had no basis for my position other than nostalgia but didn't want to admit that I cry myself to sleep at night because Beamdog destroyed my childhood, I guess I would fall back on straw man arguments too. Though, I think I'd be intelligent enough to make them less obvious.
  • HeyaHeya Member Posts: 55
    I remember back in the day, after spending a happy 100+ hours of adventuring, sitting back in my chair and reminiscing about about exactly what it was that Baldur's Gate so great.

    Was it the depth of the story, world and characters? The epic tactical challenges and the sheer sense of achievement that I was a god now, and deserved it?

    No, the greatness of Baldurs Gate was the correct calculation of a character's Attacks Per Round attribute while hasted, that came in a fixpack after I'd already finished it, so I actually hated Baldur's Gate when I first played it, it was a buggy POS, in fact. It became an instant classic when they correctly calculated a character's Attacks Per Round attribute while hasted in a mod released years later, and God himself agrees with me.
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