Override folder
lunar
Member Posts: 3,460
I use ifunbox for custom portraits/transferring save files. But I also want to do some extra mini customisations in the game. As I understand it, we need to create an override folder under Baldur.app folder first. But it is not permitted unless your device is jailbroken first.
This I don't understand, because I was able to create portraits folder under library, transfer custom portraits there, and transfer save files back and forth with my PC BG:EE version. So I can edit the files under library just fine. If I create an override folder under there it just does not work.
I want to be able to do the most basic modding like swapping a few edited monster and item files into override folder, is all. But I guess there is no way to do it without a jailbreak?
I wish game developers had an existing override folder we could dump files into, for our own modding purposes. Or we could create a working override folder ourselves within library folder and the game would detect it correctly. As it is, I think override folder HAS to be under the main application folder or it won't have any effect at all. Please correct me if I am wrong.
This I don't understand, because I was able to create portraits folder under library, transfer custom portraits there, and transfer save files back and forth with my PC BG:EE version. So I can edit the files under library just fine. If I create an override folder under there it just does not work.
I want to be able to do the most basic modding like swapping a few edited monster and item files into override folder, is all. But I guess there is no way to do it without a jailbreak?
I wish game developers had an existing override folder we could dump files into, for our own modding purposes. Or we could create a working override folder ourselves within library folder and the game would detect it correctly. As it is, I think override folder HAS to be under the main application folder or it won't have any effect at all. Please correct me if I am wrong.
0
Comments
http://forum.baldursgate.com/discussion/15937/single-file-mod-format-benefits-ipad-android-and-everyone-else
I have BG:EE PC version ofcourse, and a fully moded mega-game installation that has been further customised by me, I've edited nearly every major enemy/store/spell/item to my tastes, heh. Just playing vanilla BG on Ipad is great, but it sure lacks that 'personal touch' from my heavily modded game. Oh well...can't have everything :-)
If you want to start modding, then jailbreak and install the same mods on the iPad and you will have no issues with save sharing.
And you're absolutely right. People are going to have to pick their poison one way or another. Mine was the jailbreak
a) the patch cycle for iPad can be slower due to the app store review process. Recent patches have managed to break something. On a PC version there are hotfixes (mods) that can help until the next patch, but this doesn't work for the iPad
b) the jailbreak just works for the current OS version/current hardware. If an updated OS or new hardware models are released, it may not work.
So based on this, I'm wondering if it seems reasonable that we request the non-jailbreak override folder be implemented before October (when Apple may release something new)?
The issue still comes down to WeiDU though. If we can't run a WeiDU to install override mods AND patch dialog.tlk then the really great mods won't be available to us.
But still, at least giving us override is better than nothing...
A cleaner mod system will benefit all platforms, so I'd rather keep on the developers to do that.