Custom portraits?
istara
Member Posts: 9
Is it possible to use custom portraits with the Mac version of BG:EE?
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You should have a Portraits folder in your folder "Documents"/"Baldur's Gate - Enhanced Edition".
Put portraits in there, and you ought to get a "Custom" button during portrait selection.
I can now see the portraits and select them, however the "Import" button remains greyed out. (They're also the right format etc, I even downloaded some sample files from here that worked for other people).
Right-click on the app (not the launcher) and select show package contents. You'll see the override folder there. The app is located in Applications/BGEE/Game Data 0774/.
/Applications/BGEE/Game Data/00777/Baldur's Gate - Enhanced Edition.app
Once you've opened the .app by right-clicking and "Show Package Contents", go to "Contents/Resources", and that folder has the "override" directory.
http://sirick-j-griffardo.deviantart.com/art/Baldurs-Gate-Shadows-of-Arm-Character-Portrait-316231977
I adjusted the sizes to 210x310, 169x266, and 54x84 and then I saved them each as .bmp files. But whenever I try to import them in-game no image shows up. How would you folks get around this problem?
Also, I'm having issues with my portrait displaying properly. Rather than seeing the portrait as I should, i am seeing a silhouette with a question mark. Why is this? My portraits are the proper size and in .bmp format.
EDIT: Ahhhh, never mind, I managed. My lack of observation skills strikes again :P
Edit: I've also just realized that if I make a new character using the portraits I made, the game crashes after the introduction, the same crash happens when I change an existing character's portrait to the new one and then attempt to save the game. If I change it, I can play, even quit the game with no issues, but saving a character using the wonky self made portrait crashes the game, whether it be auto, quick or normal saving. Again, any guidance would be much appreciated.
If you want your character to use custom-made picture files, save those pictures in the portraits folder.
If you want to replace the pictures of one of the NPCs in the game (like I did with Imoen), save the picture file in the override folder mentioned by the others in this thread. These pictures must also be named exactly as the picture files they are replacing. I don't know how all the NPCs are named. @Eudemonium helped me with Imoen.
I also made sure all the files I am using are 24-bit bmp files. Maybe it was the program I was using, but I couldn't get some of the bmp files I created using a Mac photo editor to work. Some of these files ended up as greyed-out portraits with a question mark. I ended up making the pictures using Paint in a Windows computer. The pictures I made in Windows all were recognized by BGEE.
Hope this is of help. Happy adventuring!
http://portraits.chosenofmystra.net/npc_portrait_change.html
However, the new ones for Neera, Dorn, and Rasaad are missing. Anyone have a clue what those would be named?
EDIT: I just learned the missing ones from another poster (TY Jalily!) I have not tested any of these but they probably should work.
Neera -> NEERAL, NEERAM, NEERAS
Dorn -> DORNL, DORNM, DORNS
Rasaad -> RASAADL, RASAADM, RASAADS
So just add these to the list from the link! (And obviously all of them need a L, M, and S version, as well.)
Cheers!
To overwrite original portraits:
Go to Applications > Baldur's Gate > Game Data > 00777. Then right-click on Baldur's Gate and go to 'Show package Contents'. Then > Content > Resources and the override folder should be there.
Otherwise (to add portraits for the 'custom' button), do to Documents > Baldur's Gate Enhanced Edition. Create a 'Portraits' folder (I think) and put them there.
This should work.