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Black Pits FAQ / Guide

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  • [Deleted User][Deleted User] Posts: 3,675
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  • SouthpawSouthpaw Member Posts: 2,026
    edited May 2013
    @KidCarnival - Can I join the fray?
    I'd normally be a Thief or a monk, but in BP, you don't really need these.
    Because of the needs of your party composition, I'd leave the choosing to you.
    - human Avenger/Shapeshifter
    - human Stalker
    - human Blade

    (both the latter dualwielding wakizashis/daggers or some other shorter swords. True Neutral or Lawful Evil.)
  • EudaemoniumEudaemonium Member Posts: 3,199

    I think I'll try a (mis)guide... I just need some more party members to make it more fun. Only the apperance is changed, all have legal class/race/stats/stuff. Of the paladins, one is Inquistor, one Cavalier. I could use a cleric and maybe a druid - suggestions?

    So far, I have:

    Eye of Helm - Beholder Paladin
    Samus - Drow Paladin
    Anduin - Button Eye Mummy Wild Mage (couldn't shadowkeep to mummy, so I took Lich)
    Eudaemonium - Familiar Red Wizard/Conjurer

    BP

    HELM YEAH!
  • KidCarnivalKidCarnival Member Posts: 3,747
    Southpaw said:

    @KidCarnival - Can I join the fray?
    I'd normally be a Thief or a monk, but in BP, you don't really need these.
    Because of the needs of your party composition, I'd leave the choosing to you.
    - human Avenger/Shapeshifter
    - human Stalker
    - human Blade

    (both the latter dualwielding wakizashis/daggers or some other shorter swords. True Neutral or Lawful Evil.)

    Would you mind being a Mindflayer Avenger...?
  • KidCarnivalKidCarnival Member Posts: 3,747
    Just realized that @Samus is usually a mage, if I remember correctly... That's a bit arcane heavy, might make her a drow cleric instead to at least cast. This would free up a frontline spot for a berzerker, perhaps?
  • EudaemoniumEudaemonium Member Posts: 3,199
    Well I'm actually usually a Thief, Thief/Mage, Thief/Cleric or Fighter/Mage. Or Fighter dulled to something more interesting. I simply like Thayan mages.
  • SouthpawSouthpaw Member Posts: 2,026
    edited May 2013
    @KidCarnival - you seem to be building an Underdark party? What about a half-orc Shapeshifter|Avenger then?
    (MindFlayers aren't really my taste, sorry. Underdark creatures are a bit too cheesy and overplayed for my liking, I usually stick to humans.)

    ...or make it a Druegar monk :-D
  • SouthpawSouthpaw Member Posts: 2,026
    edited May 2013
    @KidCarnival - now I read the thread about Anduin becoming a mummy and got the composition of your monster-party. Hell, in that case I can be as well a CG Mind Flayer priest of Lathander...
  • FinneousPJFinneousPJ Member Posts: 6,455

    Just realized that @Samus is usually a mage, if I remember correctly... That's a bit arcane heavy, might make her a drow cleric instead to at least cast. This would free up a frontline spot for a berzerker, perhaps?

    I wanna be a Rakshasa Berserker->Cleric!
  • AnduinAnduin Member Posts: 5,745
    edited May 2013
    @kidcarnival I am usually a plain Mage... I can be a necromancer as I know all about being dead being a mummy... However a wildmage fits my character well... I am laid back on the matter, being dead it's the usual way... Laid back that is...

    A rumour says that we are looking for the lost cardigan of up yer jumper? Is this true... And will buttons be involved?

    @eudaemonium is 'helm yeah!' Your catchphrase? Can I bagsy 'Button it Evil!' I just like to avoid disappointment... You know how it is...
    Post edited by Anduin on
  • OzzyBotkinsOzzyBotkins Member Posts: 396
    I did the Black Pits with
    Human Paladin undead hunter
    Human Ranger
    Human Swashbuckler
    Elf Sorcerer
    1/2 Elf Dragon Disciple
    Elf Priest of Talos
  • EudaemoniumEudaemonium Member Posts: 3,199
    @Anduin: Technically Helm Yeah was the catchphrase of this obnoxious Paladin I met once. Ajanton or something.

    You can have your catchphrase if you want, though ;)
  • [Deleted User][Deleted User] Posts: 3,675
    The user and all related content has been deleted.
  • kamuizinkamuizin Member Posts: 3,704
    Just adding a piece of advice:

    Don't pick proficience in clubs, there are no magical clubs to be sold in Black Pits, the devs probally forgottem to give the weapon magic versions.

    If you have a wild mage, save before buff, an wild surge near Baeloth and merchants can lead you to a grim end.

    The slave rings are locked on the characters, so if you export a character from black pits to use on BG, have a EE keeper in hand to take of the slave ring of that character, otherwise it will be irremovable
    (what make me asking a question, why Baeloth is using a slave ring in BG EE?)
    .

    The beholder only fight you in the last battle if you kill the 2 merchants that side with Baeloth before him.

    Ps: if you want to make a katana user character, play Black Pits and export a character with 1 or 2 katana+2 to BG EE, that's the only way to have katana+2 in BG EE (the same is valid for many items).
    The only problem is roleplay the moment to get/equip them in BG EE without spoiling the fun.
  • KidCarnivalKidCarnival Member Posts: 3,747
    I just tested it. The slave ring will not be on an imported character. I imported one of the characters I saved for changing the appearance - I saw the ring in SK, but it was gone in BG.

  • KidCarnivalKidCarnival Member Posts: 3,747
    TIER 1

    The Plan B Team
    Beholder Hint: I forgot to ask him. :(
    Reward: 7300 XP, 1750 gold
    Strategy: Hold Person on caster, Horror, Sleep

    Quest for Buttoned Cardigan Events:
    Southpaw: Warhammer +, memorized Hold Person, Command
    Anduin: purchased Knave's Robe
    Eye of Helm: broken weapon; purchased new flail, traded Splint for Plate


    Hobgoblins
    Beholder Hint: Take out spellcasters first.
    Reward: 9125 XP, 2000 gold
    Strategy: Hold Person on wizard, Glitterdust, Horror, Sleep; melee rush archers

    Quest for Buttoned Cardigan Events:
    Samus: purchased Invisibility, Elves Bane
    Eye of Helm: broken weapon; purchased new flail (yes, again)


    Necromancer
    Beholder Hint: Best way to stop a river is to cut it off at the source.
    Reward: 12167 XP, 2250 gold
    Strategy: Just melee rush the caster with all characters. He'll cast Stinking Cloud; if you stay in it, the skeletons have an easy time to hit your unconcious party. You can try to interrupt his casting, but just killing him in melee is faster and the skeletons won't do any notable damage to your frontliners.

    Quest for Buttoned Cardigan Events:
    Southpaw: purchased Warhammer, Large Shield (now frontlining)
    Eudaemonium: purchased Traveler's Robe
    Anduin: purchased and memorized Glitterdust
    Samus: memorized previously purchased Invisibility (will sing invisible for now)



    Ogres
    Beholder Hint: A group of warriors is not dangerous if they are sleeping.
    Reward: 18250 XP, 2500 gold
    Strategy: Melee rush Ogre Mage; spam Sleep and Horror; invisible jester sings. Usually, I'd target the caster with an assassin/poisoned crossbow, but Eudaemonium doesn't have his levels back yet.

    Quest for Buttoned Cardigan Events:
    Eudaemonium: purchases The Amplifier; Glitterdust, Horror



    Krancor The Old & Party (T1 Final Battle)
    Beholder Hint: No time for divide and conquer; focus on one target.
    Reward: 18250 XP, 3000 gold + 21693 XP, 20000 gold
    Strategy: Spam Glitterdust, Horror; the "one target" is the buffed up caster. He managed to cast Haste and then was hit by Horror, so he spent most of the battle running around in panic. I had the archer in Hold Person, so the most dangerous targets were the cleric and Krancor. My biggest issue was the combination of Haste and Horror; I had a hard time to catch the headless chickens. Some Commands helped a bit.

    Quest for Buttoned Cardigan Events:
    Eye of Helm: purchased Flail +1, Large Shield +1
    FinneousPJ: purchased 2 x Ninjato +1
    Southpaw: purchased Warhammer +1, Large Shield +1
    Samus: purchased Light Crossbow +1, Short Sword +1, consoled: Elven Chain
    Anduin & Eudaemonium: each purchased Sling +1; consoled 1 Wizard Staff Green for Anduin (this was within budget, might console the second staff for Eudaemonium when I have more gold)
  • kamuizinkamuizin Member Posts: 3,704
    It will @KidCarnival, if you import the character into a multi-player session.
  • KidCarnivalKidCarnival Member Posts: 3,747
    I gave you/the cleric the Warhammer prof for Ashideena, the go-to weapon for a Priest of Talos, for further absurdity. Other than that, I tried to keep the weapon types diverse for exactly that reason you mention - there are several types of enemies in the Pits that are neglectable/avoidable in BG, like the golems and slimes.

    I don't buy potions until well into late tier 2 fights; the gold is better invested in gear. There's no need for after battle healing, and during the fights, Southpaw (2 x Heal Minor, 1 x Heal Medium at the moment) can handle it. Eye of Helm can also Lay Eyes (he has no hands, so...) on himself if neccessary. @FinneousPJ is a 19/18/19 half orc/rakshasa in plate, @Samus is mostly invisible now, so it's just the 2 casters that sometimes need a quick heal.

    With the spells, right now, nearly every battle except the Necromancer is opened with Glitterdust - Horror - Sleep and only @Samus has something else memorized (Invisibility, obviously). Detect Invisibility only comes into play with the Thay casters, thieves and possibly Ogre Magus, who sometimes go invisible. Fireball (and planning to purchase Fire Arrow) are for the slimes and trolls; Greater Malison, Haste, various Invisibility is more useful than any of the damage spells later, too.

    With the current party plans, @Eudaemonium will be the wizard slayer with poisoned ranged weapons and spells. This is also the way to go with the Ogre Magus - poison the portals from the distance, otherwise you have a good chance to have something nasty summoned right in your face.
  • SouthpawSouthpaw Member Posts: 2,026
    @KidCarnival- agree. Those tips weren't for you, my multi-eyed friend. I know you are well aware. They were for any other forum members/new gamers who would like to read the actual BP walkthrough and learn some tricks.
  • KidCarnivalKidCarnival Member Posts: 3,747
    @Southpaw I know, I just wanted to confirm. I do a lot things without explaining or documenting them here, so it's helpful to get reminders and add some more insights after my walls of text.
  • SouthpawSouthpaw Member Posts: 2,026
    that Detect Invisibility you mentioned, brings me to a combo I once used :

    Conjurer is a specialist mage that has +1 spells/level but can't use Divination spells like Detect Invisibility. Inquisitor or Priest of Helm can cast True sight as their speciality. Put both of them into the party and you wo't be missing out of this (sometimes) useful spell.
  • ajwzajwz Member Posts: 4,122
    Protip - to kill baeloth, stab him until he dies.
  • FinneousPJFinneousPJ Member Posts: 6,455
    Can't wait to chunk my former mentor in the epic final battle. Baeloth's just a sidekick.
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