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Reputation change on recruitment of characters

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  1. Reputation change on recruitment of characters104 votes
    1. Yes. Reputation change should apply to all evil characters.
        5.77%
    2. No. Leave it as it is.
      50.00%
    3. Reputation system needs further discussion.
      44.23%
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Comments

  • SilverstarSilverstar Member Posts: 2,207
    Shouldn't apply to all evil character imo, no. You lose rep for having Viconia due to prejudice/racism (she's drow) more than the fact that she herself is evil. It's a similar thing for Dorn, though more due to him being a Blackguard; it's pretty clear in the kit description they're not popular. The one-time loss of rep rather than the persistant one you get with Viconia though, is somewhat odd.

    Montaron for instance isn't as visually "evil" as either of those two though, so you wouldn't get a rep loss just for being seen with him.
  • KidCarnivalKidCarnival Member Posts: 3,747
    edited March 2013
    Dorn has burned down a village full of innocents. Edwin hasn't done anything like that - unless you select him specifically to do it, he didn't even kill Dynaheir; he merely hired you to do it. And you can't lower your own reputation because you can't leave your group and re-join. Technically, you are more evil than Edwin in this scenario. Sarevok has maintained a good public image, and while some people may have seen through his game, he is still a villain with good PR.
    Viconia and Baeloth are drow. On a scale, Baeloth is probably "more evil" in this case - she refused to sacrifice a baby, he had a habit to kidnap random people and let them fight to death. (I'm glad his rep drop was added.) People don't know that, so in their eyes, both are equally evil simply because they are drow.

    I also can't see reasons why other evil NPCs would decrease rep. Kagain's only "sin" is his greed, he isn't a mass murderer like Dorn. Eldoth as a charismatic guy is basically like Sarevok; villain with good PR. He seems to be into the blackmailing business, and that's nothing the victims would talk about. Tiax and Xzar are crazy. Neither seems very threatening from the distance, and at least Xzar can act somewhat normal (like he does when you first meet him). Same for Monty. They all make no bad first impression. Drow and mass murdering blackguards do.

    Forgot: Shar-Teel, same thing, no bad first impression, and in general, she doesn't even seem to be chaotic evil. She follows through with the deal she makes with charname and remains loyal. If charname chose to maintain a good public image, she'd certainly obey that, too.
    Post edited by KidCarnival on
  • O_BruceO_Bruce Member Posts: 2,790
    Something similar to Virtue Mod (but not exactly 100% like that mod) would be great. Reputation system needs to be discussed and reworked, IMO.
  • FardragonFardragon Member Posts: 4,511
    edited March 2013
    The reputation change for Viconia and Dorn (and they other chap) is NOT because they are evil. It is because of racial predudice against dark elves (and half orcs, to a lesser extent) that is endemic to the Sword Coast.

    You would still get a reduced repuation if a good aligned drow joined your party.

    CHARNAME half orcs should start with a lower reputation however.

    Hypothetically, you could assign a reputation hit to Edwin, since he openly belongs to a group that is widely hated in the region (although, it's fair to say that at least some of them are working on PR), but there is no reason why any of the other NPCs should affect reputation. Remember, "evil" in DnD is not used soley for baby-eating mass murderers, a significant proportion of "ordinary" people are of evil alignment.
    Post edited by Fardragon on
  • DelvarianDelvarian Member Posts: 1,232
    My only issue with reputation is that evil characters leave if it gets to high. This makes no sense to me RP wise. Makes it hard to play my lawful evil blackguard, who though evil follows rules. I usually end up with 18 rep at the end of the game anyway.
    I like that rep lowers with Vicky and Dorn however in that it makes sense.
  • DelvarianDelvarian Member Posts: 1,232
    It would be interesting if your rep was different with different groups depending on party makeup and actions done in game.
  • DJKajuruDJKajuru Member Posts: 3,300
    Madhax said:

    In addition to the points made in this thread, I'd also like to see reputation bonuses for recruiting benevolent party members, like paladins. There's no way walking around Athkatla with Keldorn by your side wouldn't get you better treatment by fellow Good people, he's a hero paladin and his presence should reflect well on your rep.

    Of course, that's a pointless change until reputation is rebalanced and it becomes as easy (and worthwhile beyond RP) to drop it as it is to raise it.

    But do people really know Keldorn? As far I noticed, paladins didn't really have much contact with the commom folks.
  • MelicampMelicamp Member Posts: 243
    edited March 2013
    I'd personally like to see more reputation based rewards for quests. Like Joia gives you rep for helping her find her ring, but Unshey, etc. do not. Aren't they going to talk about the help you gave them to others too?
  • DelvarianDelvarian Member Posts: 1,232
    Their should also be quests (more quests?) that lower rep.
    Or as the NPC Project mod implemented bards in taverns that can be paid to sing songs of how evil you are to lower rep.
  • KidCarnivalKidCarnival Member Posts: 3,747
    DJKajuru said:

    But do people really know Keldorn? As far I noticed, paladins didn't really have much contact with the commom folks.

    He's a hero from their city. I would assume one bard or another has written songs about his deeds. Even if he personally had little contact with the common people, he is probably still a bit of a celeb.

  • IecerintIecerint Member Posts: 431
    Reworking the system as a whole would be preferable.

    I'd rather it apply to "obviously evil" characters like Viccy and Dorn. Edwin is sneaky-evil, for example.
  • KidCarnivalKidCarnival Member Posts: 3,747
    I'm all for the rep cap, and matching their complaint threshold. A party with 5 rep is undeniably evil, so is a party with 6 rep - yet I still hear complaints from my "evil geniuses" about being misguided and whatnot from that change. If they start complaining at "popular" - fine, but as long as we're firmly in the "average" range or below, they should just say nothing.
  • EudaemoniumEudaemonium Member Posts: 3,199
    Iecerint said:

    Reworking the system as a whole would be preferable.

    I'd rather it apply to "obviously evil" characters like Viccy and Dorn. Edwin is sneaky-evil, for example.

    The guy constantly talks to himself out loud about how he's going to betray you. Edwin may be many things, but he is not sneaky.
  • KidCarnivalKidCarnival Member Posts: 3,747
    Edwin isn't sneaky, he just doesn't like to make his own hands dirty. That and being one of the sharper swords on the coast is what holds him back from openly appearing threatening/evil. People probably see him more like Xzar and Tiax - some nutjob, who is ultimately harmless.
    Eldoth is sneaky; he likes to manipulate people, pays much attention to appearances and chose a criminal activity the victims won't tell anyone about.
  • RnRClownRnRClown Member Posts: 182
    Bigfish said:

    I'd rather they -2 just acts as a cap, so you can't go above 18/16/14 depending on who you recruit.

    This would be one of my most requested features. Reputation management is tedious and sometimes completely out of sync with the chosen play style. This minor yet brilliant alteration could remedy that.
  • RangerSGRangerSG Member Posts: 22
    The negative rep hit is justifiable for those two because of what they are. They're both seen as 'always evil' races (and before people cry prejudice too loudly, in D&D, there ARE always evil races, with Drizzt the exception proving the rule). And while Viccy may be less evil than most Drow, she's certainly not 'good' or even 'waiting for redemption.' As for Dorn, half-orc, with a typically brutish disposition and earned reputation for violence behind him, and that's not going to rub off?

    Who knows Edwin, Xzar, or Monty are 'evil' before you accept them? They're all 'under the radar' in their activities, and that suits their masters' methods perfectly. So why would you get a rep hit for them? Now a certain evil dwarf might deserve a similar hit, if he could be bothered to act evilly.
  • bill_zagoudisbill_zagoudis Member Posts: 207
    edited March 2013
    who knows Edwin in Baldur's Gate and Amn?

    in fact i hate it when i see my reputation decreasing for things i've done somewhere in the woods with no living thing(except squirrels) in 10 km radius

    also characters do not have an alignment tabard above their armor,so no unless the character you recruit is a hero or maybe a paladin of some reknown,there is no point in increasing your rep for recruiting good characters

    also viconia and baeloth decrease your rep for being drow,not for being evil,as for Dorn i do not know...

    rep is what others(who hardly know you in person) think of you,not some divine moral sum of your actions
  • RangerSGRangerSG Member Posts: 22
    Dorn is a half-orc, and his backstory seems to be reasonably well-known and exceptionally vicious. So yes, I see reputation drop there.
  • the_spyderthe_spyder Member Posts: 5,018
    edited March 2013
    RangerSG said:

    The negative rep hit is justifiable for those two because of what they are. They're both seen as 'always evil' races (and before people cry prejudice too loudly, in D&D, there ARE always evil races, with Drizzt the exception proving the rule). And while Viccy may be less evil than most Drow, she's certainly not 'good' or even 'waiting for redemption.' As for Dorn, half-orc, with a typically brutish disposition and earned reputation for violence behind him, and that's not going to rub off?

    Who knows Edwin, Xzar, or Monty are 'evil' before you accept them? They're all 'under the radar' in their activities, and that suits their masters' methods perfectly. So why would you get a rep hit for them? Now a certain evil dwarf might deserve a similar hit, if he could be bothered to act evilly.

    You had me as far as "Are seen as 'always evil' races". They are 'SEEN' that way. Not that they are that way (manifestly). And yeah, I agree that is why the rep hit.

    However, as far as Edwin is concerned, he wears the robes of a Red Wizard of Thay. He will tell anyone who will listen (and some that won't) that he is a member of that illustrious order and expect you to bow down on the spot before him. Considering the reputation that the Red Wizards have, I'd say he should have a rep hit associated with him just as much as the others, and for a like reason (affiliation, not race).

    And if you think that Xzar and Monty are "flying under the radar", they don't do a very good job at it. I am sure that every town they have entered has experienced mysterious deaths and have a very short list of who they suspect is behind it. But I will give you that they probably don't leave an obvious trail behind (no actual PROOF). All IMHO.

  • KidCarnivalKidCarnival Member Posts: 3,747
    Tiax tells everyone he'll rule the world and Cyric's followers aren't known to be nice people. It doesn't mean people take those things serious. Thalantyr, for example, doesn't strike me as the most charming guy, but he's left alone and not seen as a threat by Beregost folks. Edwin is far away from home, most people he encounters have probably never seen a Red Wizard. Everyone in a red robe could claim to be one. As long as he doesn't summon monsters in their homes, people probably go "yeah, yeah, sure, whatever".
  • the_spyderthe_spyder Member Posts: 5,018
    I'd find it very difficult to believe that anyone would claim to be Red Wizard without being one. They (the Red Wizards) take a very dim view of that. Add to the fact that their reputation is such that claiming to be one is unlikely to win you friends and influence people, I'd be prepared to believe that anyone claiming to be one is probably one. Plus Edwin has Thayish features (as you would have to have to be one) and he has the arrogance of a Red Wizard.

    It's like this. Not many people would walk into a bank claiming to have a gun. If someone did, I'd give them the benefit of the doubt.
  • RangerSGRangerSG Member Posts: 22

    I'd find it very difficult to believe that anyone would claim to be Red Wizard without being one. They (the Red Wizards) take a very dim view of that. Add to the fact that their reputation is such that claiming to be one is unlikely to win you friends and influence people, I'd be prepared to believe that anyone claiming to be one is probably one. Plus Edwin has Thayish features (as you would have to have to be one) and he has the arrogance of a Red Wizard.

    It's like this. Not many people would walk into a bank claiming to have a gun. If someone did, I'd give them the benefit of the doubt.

    True. But who would remember Edwin after he passed as more than a 'loudmouth.' He wasn't trying to work mischief on the way. What villager is going to care about 1 more arrogant outlander until he does something?

  • KidCarnivalKidCarnival Member Posts: 3,747
    Exactly. It's no different than Xzar or Tiax or even Quayle; people may think they are nutjobs and not like them, but they also don't feel threatened or think about the encounter a day later. Some other nutjob with a big mouth will come along and get their attention for a day or two.

    Also, someone could claim to be a Red Wizard not to make friends, but to be seen as more powerful. Fear makes a great ally, and to a commoner, the threat "I'll fireball your house to ashes" can be enough to rather not take chances - if it comes from a wizard of a certain reputation. It can be enough to just make an impression, and you'd never have to prove you can actually do what you threaten to do. Someone who just looks "foreign" might pass as a Red Wizard. Or some other group that is known only by name and reputation on the Sword Coast. There is no internet, no phones, newspapers or easy ways to travel. Most commoners will not be able to tell who is truly Thayan or Rashemi or whatever, as long as the person is foreign enough, they'll be believed more often than not. Because, as you say, why take a chance and potentially offend a powerful mage by doubting he is what he says he is? That even works if you're actually a charismatic Swashbuckler or Jester or something - if you're convincing enough, you never have to prove you can fireball houses to ashes.
  • the_spyderthe_spyder Member Posts: 5,018
    edited March 2013
    If you are convincing enough one of the Red Wizards will come along and show you what a fireball really looks like. Up close and personal like. In Faerun, word travels. Since there are other Red Wizards around the area, if someone were claiming to be one, I'd bet their life expectancy would be on the short side. Not many people are stupid enough to take the risk. Sure, some are. But I'd also bet that meeting a Red wizard (and living) would be much more memorable than just about any other 'Loud mouth' you care to mention. And Edwin isn't just claiming to be a Red Wizard. He is actively recruiting to commit a murder.
  • KidCarnivalKidCarnival Member Posts: 3,747
    None of them is threatening anyone in vanilla BG1; they just stand around in the woods, and Edwin asks you to kill Dynaheir. You can refuse him and he will not go kill her on his own. Why would he be threatening to anyone? Why would the Red Wizards be? Compared to Dorn, who burned down a village full of innocents, they aren't doing a thing. Chanting in a forest isn't even annoying neighbors. Not a single commoner acknowledges to be aware that there are other Red Wizards, so no-one will come to the conclusion "oh, no-one would claim to be a Red Wizard because there are real ones in a forest 8 hours from here". As far as the population is concerned, they are all on the other side of the continent. I'm really not seeing how a nutjob in a red dress (or Tiax, Xzar, Monty...) would get the same reaction from people as Dorn or the two drow.
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