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I just got a 94 after THREE rolls for my Berserker / Druid ...

... and I'm going to keep it ;-)

Sorry to all those who hate high scores for their main stats ;-)


STR : 18/33 => 19 with book
DEX : 17 => 18 with book
CON : 18 => 19 with book, again
INTEL : 7 => 8 with book
WIS : 18 => 21 with book
CHA : 16 => 17 with book, for dual class !

Comments

  • EudaemoniumEudaemonium Member Posts: 3,199
    edited March 2013
    Woohoo!!

    Best I ever got for this was 92.

    Though I got a 95 on my Fighter/Thief dual. (Changed to Fighter/Assassin w/NI). Best roll I've ever got.
  • deltagodeltago Member Posts: 7,811
    I would of rolled for the 95... but to each there own.
  • apeterssonapetersson Member Posts: 33
    bah! real powergamers save that and still go for the 18/00 with 94!
  • Oxford_GuyOxford_Guy Member Posts: 3,729
    I actually prefer to keep my starting stats under 90, usually less, I prefer more of a challenge!
  • [Deleted User][Deleted User] Posts: 3,675
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  • WigglesWiggles Member Posts: 571
    I don't go out of my way for high stats, but if they come within three rolls, then I take em. :P
  • AristilliusAristillius Member Posts: 873
    Congrats! But that's one stupid druid..
  • Oxford_GuyOxford_Guy Member Posts: 3,729

    Congrats! But that's one stupid druid..

    Indeed, he/she won't be able to cast spells from scrolls (you need 8 Int for that) and will be vulnerable to Mindflayer attacks, if later importing into BG2
  • AldaranAldaran Member Posts: 14
    After the latest patch I kept getting high 80s and low 90s. It made me wonder if they made the rolls more likely to go higher. Maybe I was just lucky. One of my first bgee characters, I think a fighter mage, I spent 20 minutes rolling and managed either. 98 or a 96. I don't recall but it was probably a waste of time as it didn't make the game any more fun!
  • MessiMessi Member Posts: 738
    deltago said:

    I would of rolled for the 95... but to each there own.

    I would of rolled for the 96... but to each there own.

  • FinneousPJFinneousPJ Member Posts: 6,455
    I might opt for 18 starting DEX sacrificing INT or WIS
  • EnterHaerDalisEnterHaerDalis Member Posts: 813
    I just re rolled over a 93

    Doh
  • DebaserDebaser Member Posts: 669
    I'd do this:

    STR : 18/33 => 19 with Tome
    DEX : 18 => 19 with Tome
    CON : 18 => 19 with Tome, again
    INT : 6 => (Save the Tome for a Mage. And avoid Mind Flayers in BG2)
    WIS : 18 => 21 with Tome
    CHA : 16 => 17 with Tome, for dual class !

    You'd be a really strong healer who can De-Buff/Buff, and a fantastic off-tank...Mind Flayers will be yourweakness and you can role-play it that you just communed with nature too much as a child to respond to the regular education they tried to give you at candlekeep.
  • RangerSGRangerSG Member Posts: 22
    I remember how easy it was to hit big rolls in the original BG1. And personally, I don't see the point of being a 'hero' dwarfed by his comrades. Oh wait, I'm going to get the best gear. Meh, then you're just reliant on that, and the 'low magic level' junkies whine the same.

    Given that with BG2 combat and the more cheating dice that come with it, I've no problem hunting for the big roll.
  • Lord_TansheronLord_Tansheron Member Posts: 4,212
    I think it's not unreasonable that someone with divine parentage is a somewhat superior specimen of its race. To reflect that in a relatively high stat total is only appropriate.
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  • FenghoangFenghoang Member Posts: 160
    edited March 2013

    I think it's not unreasonable that someone with divine parentage is a somewhat superior specimen of its race. To reflect that in a relatively high stat total is only appropriate.

    This. Besides, Sarevok has a 95 stat total (w/ 18/00 Str to boot) and a lot of the other BG2 NPCs have pretty high rolls (around the 87 range) or come with really OP items/abilities like Edwin/Mr. B/Viconia.

    With that being said, rolling 90 or better for a fighter makes puppies cry. =(
    tilly said:

    My cleric/mage had a starting roll of 54! :)
    My fighter had a starting roll of 59. (minimum strength requirement raised the stats)

    Having a 90+ roll also makes a fun character, though. ^_^ Different sort of approach to the game with weak or strong characters. Not bad or good difference. c:

    Do you mean PnP? Because I think BG has a minimum of 75 for stat rolls.

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  • FenghoangFenghoang Member Posts: 160
    tilly said:

    Fenghoang said:


    tilly said:

    My cleric/mage had a starting roll of 54! :)
    My fighter had a starting roll of 59. (minimum strength requirement raised the stats)

    Having a 90+ roll also makes a fun character, though. ^_^ Different sort of approach to the game with weak or strong characters. Not bad or good difference. c:

    Do you mean PnP? Because I think BG has a minimum of 75 for stat rolls.
    Yup, the minimum is something like 75 or 70! :) BUT someone told me you could reduce your attribute values, creating a character without all points spent.
    Oh, I totally forgot you could do that. I might try to make the most enfeebled CHARNAME one day... sounds painful though. I don't think (s)he'll even make it past Tarnesh. XD
  • PhyraxPhyrax Member Posts: 198
    Small correction: tome of strength for fighters increases the 18/xx to the next tier. So 18/33 would become 18/51.

    Sorry to spoil your otherwise great dice roll...
  • Oxford_GuyOxford_Guy Member Posts: 3,729
    bengoshi said:

    Phyrax said:

    Small correction: tome of strength for fighters increases the 18/xx to the next tier. So 18/33 would become 18/51.

    Sorry to spoil your otherwise great dice roll...

    No. This tome always increases STR 18 or 18/XX to 19.
    Yes, even non-fighters can benefit in this way
  • Aasimar069Aasimar069 Member Posts: 803
    Phyrax said:

    Small correction: tome of strength for fighters increases the 18/xx to the next tier. So 18/33 would become 18/51.

    Sorry to spoil your otherwise great dice roll...

    No.

    As Oxford_Guy said before, it does not works like this ;-)

    Sorry to see you unable to spoil my dice roll ^_^


    BTW : I know Mind Flayers will be a great threat, that's why I'm planning for other people to deal with them ;-)
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  • Aasimar069Aasimar069 Member Posts: 803

    Congrats! But that's one stupid druid..


    Main problem is, that INT and WIs have little interest in BG series since no dialogues option / scenario important / plot exists.

    in Fallout, planescape Torment and other game, these are really important stats, and I'm always focusing on it...

    Too bad BG didn't do the same thing.
  • FenghoangFenghoang Member Posts: 160

    Congrats! But that's one stupid druid..


    Main problem is, that INT and WIs have little interest in BG series since no dialogues option / scenario important / plot exists.

    in Fallout, planescape Torment and other game, these are really important stats, and I'm always focusing on it...

    Too bad BG didn't do the same thing.
    This is mostly true, and I agree with you - Int and Wis checks are very underutilized in the BG series. Most of Bioware's and Obsidian's subsequent games started using it more and more.

    However, there are a few cases where Int/Wis does matter in BG2. I remember there was an NPC in Trademeet that required high Wisdom in order to complete a quest. Some of the bluffs you give Phaere to avoid sleeping with her requires a high Int check. The Spectator in the Sahuagin city has a Wis check that gives an alternate way to complete his quest. And then there's the Wish spells.

    Yeah, I don't think Int/Wis affects anything particularly important, but it's still nice flavor.
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