Wyvern (normal or greater) death causing crash
dieterderblau
Member Posts: 8
in Fixed
don't know if it's the death of the monster or the drop of the wyvern skull, but in both the Wyvern Lair in Cloakwood and the Greater Wyverns in Durlag's Tower labyrinth lvl3(?), are causing the game to crash, or at best, lock up then crash... playing the Windows 7 version on Win7ultimate, all latest game patches applied.
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[Spoiler=Spoiler]*edit* I just found out bout the potion of mirrored eyes trick to prevent the gaze death! I killed him by using potion of freedom on my tank and cleric to prevent the hold, then hasted him and sent him down into the pit. The tank was sent immediately to attack the beast. I then sent the rest of the group down. The 4 remaining party members killed the summoners while my Cleric chain healed the tank. After the summoners were all dead, the team finished off the demon. Then dispel magic to defeat the gaze/dying curse.[/Spoiler]
Expected behaviour: The game should not crash.
Notes: This occurs in my game with the demons when fighting Simmeon, but only if the demons die on screen. Confirmed crash with wyverns onscreen, but not when death occurs offscreen.
@Dieterderblau, it may be the death animation of the wyvern that's crashing your game. try being in the map or scrolling so that the creature doesn't die on screen, see if it still crashes.
1. Started a new game
2. Moved to south-east of Candlekeep
3. CLUAConsole:CreateCreature("wyvernbi")
4. Slain Greater Wyvern while it was facing east.
Crash.
@Jalily the forums won't accept the .dmp. What's your preferred method of receiving files?
@Jalily tagged once more now that I'm not terrible at the internet.
I could not swear about the wyverns' facing direction, but the crash is fairly consistent (more than five tries already, all crashed).
1) Start a new 'single player' game.
2) Create a fighter character with decent stats (made a berserker to test another reported issue about dual classing).
3) Use the debug console to push said character to level 6 and gear them with wyvern fights in mind.
4) Move to the nearest barracks in Candlekeep and deal with the bugger therein.
5) Use the debug console to create a wyvern (code "wyvern", for the normal one).
6) Place the character in order to have the wyvern face east during the whole fight.
7) Kill the wyvern.
8) If no crash occur, repeat steps 5 to 7, rotating the wyvern 45° clockwise, until all eight directions have been checked that way.
I think this is a much better confirmation, as no crash happened at all.
Moving onto the next issue, and thanking you for your patience.
problem or is it my hardware? Does this happen to other players?
Is it a bug or is it my hardware?
@franco : here you go. Miloch provided us with a temporary fix for the wyverns, that has been validated.
This may be a bit tricky, if you purchased the game from Steam, as the base installation will be in your Steam client stuff, and the saves and character files in your user directory, within the 'My Documents' folder. For the 'override' folder, you are looking for the base installation.
Hope it helps.