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Favorite BG1 Chapter?

FrozenCellsFrozenCells Member Posts: 385
What's your favourite part of the game and why? I'll add in the two main TotSC quests since they're pretty much mini-adventures in their own right with cutscenes and all.


For me the game only gets more and more interesting the further you go get into it. I probably enjoy chapter 7 most of all, there are quite a lot of new dialogues and NPCs to meet in the city if you can avoid the Flaming Fist, as well as several pretty fun quests (infiltrating the Flaming Fist compound, the Assassins in the Undercellar, the Coronation Ceremony). You're at your most powerful and defeating your opponents with ease up until the big battle at the end leading to the awesome final cutscene. I like it a lot.

I also really enjoy Balduran's Ship for what it is. It's not too long and all of the Balduran stuff is pretty interesting, particularly combined with information (and items) gathered in BG city beforehand. The slightly bittersweet ending adds something too.
  1. Favorite BG1 Chapter?69 votes
    1. Prelude - Candlekeep
        2.90%
    2. Chapter I - Road to Nashkel
      10.14%
    3. Chapter II - Nashkel Mines
        4.35%
    4. Chapter III - Bandit Camp
      11.59%
    5. Chapter IV - Cloakwood
        8.70%
    6. Chapter V - City of Baldur's Gate
      36.23%
    7. Chapter VI - Candlekeep Return
        7.25%
    8. Chapter VII - Hunt for Sarevok
        4.35%
    9. Tales of the Sword Coast - Balduran's Ship
        2.90%
    10. Tales of the Sword Coast - Durlag's Tower
      11.59%

Comments

  • PhyraxPhyrax Member Posts: 198
    It feels the most lonely and the woods are so large!
  • KenjiKenji Member Posts: 251
    "Nestled atop the cliffs..." *Clicks and abruptly ends the narration*
  • JalilyJalily Member Posts: 4,681
    edited March 2013
    Kenji said:

    "Nestled atop the cliffs..." *Clicks and abruptly ends the narration*

    The tester version: "Ne—" *click*
    Post edited by Jalily on
  • deltagodeltago Member Posts: 7,811
    So many different ways to get there and the plot just melds together during it.
  • davendaven Member Posts: 112
    The first time I entered Baldur's Gate was like.. Wooooow! Took me so long to get there. The story gets pretty intense when you bust into the Iron Throne Compound and that.
  • KidCarnivalKidCarnival Member Posts: 3,747
    Durlag's, for the mythology overload alone. It's not a dungeon like any other; it has all those riddles and hints and you see the story behind the tower unfold the deeper you go.
  • LapaLapa Member Posts: 73
    After gorion's death you are alone and scared in a dangerous world desperately searching for friends and gear to survive. You have a lot of areas to explore and people to meet. Anxiously trying to solve mysteries set upon your path... I like the journey more than the destination.
  • WanderonWanderon Member Posts: 1,418
    I voted 3 but actually chaps 1-3 are my favorite as I almost always clear most maps south of FAI with the exception of Firewine underground (except the small area with the Ogre mage from the hobbit hole) and perhaps the basalisk map prior to entering the bandit camp.

    Once the bandit camp is conquered tho I often find myself losing interest or more accurately gaining more interest in starting a new team, concept, or character than finishing the one I am currently playing...
  • OneAngryMushroomOneAngryMushroom Member Posts: 564
    It's such a complete dungeon. You get lore, riddles, hella hard fights and a great sense of dread and atmosphere, I still think that the Vices fight is the best
  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 22,754
    Every chapter in BG1 is interesting and fun, really!

    I didn't vote for chapters 1-5 because many, I mean, MANY times I ran through them with different parties, characters, builds, rules ... Now they seem to me rather ... linear. At these stages I get pleasure not from completing quests but from planning and nurturing a party, its members.

    On the contrary, I take to the Durlag's Tower only my most favourite party, so it's a conscious decision to go there. It feels great when the party that I put so much effort into gradually moves through the tower and get some success.

    The dungeon itself is very interesting, has good riddles, items and enemies. It's my favourite dungeon in BG1.
  • atcDaveatcDave Member Posts: 2,387
    I really like most of the entire game. I love getting underway, assembling my party, getting equipped and deciding how this particular group in going to work as a team.
  • the_spyderthe_spyder Member Posts: 5,018
    There just seems so much content at this point. You can literally go almost anywhere in the game from here.
  • The_New_RomanceThe_New_Romance Member Posts: 839
    They're all great, and Chapter 3 and 5 especially so. However, I love the part where the game really begins, when Imoen meets you somewhere on the Candlekeep Coastway, after a hell of a night, and everything is just open and a blank slate. Gives me a great feeling, and I love the look and atmosphere of the screen where you start (compare it, say, to BG2's starting screen).
  • StradlinStradlin Member Posts: 142
    edited March 2013
    City of Baldur's gate. I never forget how impressive it was when entering it for the 1st time all those years ago. I recall spending an entire weekend exploring it! The city makes an entirely alien experience when you compare it to pathetic L-shaped piperun set piece " cities" of most modern games. In BG, you could actually visit virtually all houses, no matter wether or not they had anything relevant at all inside. Nothing is there for a show. Nothing is a mere backdrop eyecandy. Everything can be entered, explored and robbed clean! Many of the locations being completely irrelevant make those actually interesting finds so much more rewarding. This trait applies to wilderness maps as well. Sadly even BG2 took steps away from this; in SoA you quickly learn there is no such thing as empty house or useless cave. Every inn has grave of ancient Lich, every crypt hides some master vampire nest sidequest experience. In BG2 you nevr feel like you are actually finding anything since there's so much of everything going and happening everywhere.


    A hard-to-define period that fits either C2 or C3 is most def worth a praise too: You are a snot nosed level two mage without many friends or any real understanding of the world. Somebody keeps sending assassins after you. Smartest thing to do? Disappear in infinite forests and roadless wild of Sword Coast! Gather +1 maces, xp, friends and knowledge! Storyline of the game doesn't breath on neck of player as one in BG 2 does; it encourages you to disappear for a bit, do exploring, see them sights. There are moments in storyline where it feels like the smartest option. I always much appreciated that. It always did great things to immersion game's atmosphere.
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