Durlag's Tower - Knock spell works where it shouldn't
Parasprite
Member Posts: 22
The drawer here normally requires a key but it was unlocked easily with the spell "Knock".
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Possibly related: I have had multiple instances of traps getting disarmed with the game telling me they were not disarmed, but this is the first time it has worked for an (albeit magically) locked container.
Then I take it as intended? Not An Issue?