The Lost Source Artwork
Hogfather
Member Posts: 27
Just finished reading through Trent's interview at Gamasutra: http://www.gamasutra.com/view/feature/190432/postmortem_overhaul_games_.php
A really good read. Something that stuck out to me was the tragedy of the lost BG artwork. When I think of the truly majestic game that the EE could have been in HD I genuinely feel sad - like the gaming world lost something wonderful that didn't yet exist. I love the EE, don't get me wrong, but it is in some ways a shadow of what it could have been, and I wish we could travel to an alternate universe where the art still exists
So .. the question is. Artwork for BG2 / IWD / IWDII / Planescape? Has any of it survived?
A really good read. Something that stuck out to me was the tragedy of the lost BG artwork. When I think of the truly majestic game that the EE could have been in HD I genuinely feel sad - like the gaming world lost something wonderful that didn't yet exist. I love the EE, don't get me wrong, but it is in some ways a shadow of what it could have been, and I wish we could travel to an alternate universe where the art still exists
So .. the question is. Artwork for BG2 / IWD / IWDII / Planescape? Has any of it survived?
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Comments
Yes it would have been different. But reading Trent talk about what they planned to do with the models in BG HD, for instance .... sigh.
I look forward to their continued development with BG2EE and hope they have financial success with these projects, so we can get more of them.
I find it really curious that folks at Bioware would not have archived something as basic as source art assets. That is simply bad file management. You should always have backups of your data. Always.
WHAT!?!?
That's the architectural engineering version of throwing away the Mona Lisa because its an old painting...