Adding kits to multi-class and 2nd-choice-class dual?
mashedtaters
Member Posts: 2,266
Is it at all possible?
For example, I start out as a fighter in BG. Then I decide to dual to a mage. However, I cannot dual to a wild mage because that is a kit. However, if I started out as a wild mage, and dualed to a fighter, that would work.
Another example: multi-class characters cannot gain any kit, even though dual class characters can (if they choose a kit at the beginning.) So I cannot be an assassin/cleric, or a wizard/priest of helm.
Is there any way to give the option to a multi-class character to choose a kit, ONLY 1, from either class?
Is it possible to allow dualed characters, who have NOT selected a kit for their first class, to choose a kit for their second class upon dualing?
For example, I start out as a fighter in BG. Then I decide to dual to a mage. However, I cannot dual to a wild mage because that is a kit. However, if I started out as a wild mage, and dualed to a fighter, that would work.
Another example: multi-class characters cannot gain any kit, even though dual class characters can (if they choose a kit at the beginning.) So I cannot be an assassin/cleric, or a wizard/priest of helm.
Is there any way to give the option to a multi-class character to choose a kit, ONLY 1, from either class?
Is it possible to allow dualed characters, who have NOT selected a kit for their first class, to choose a kit for their second class upon dualing?
1
Comments
But it is really problem.
Only humans can have two profession and kit at same time.
So everyone play humans and making OP combinations.
With this advantage humans rule supreme... ( Drow cry )
Though the only multi-class kits allowed are the demi-human specific ones (none of which are in game), and are usually only accessible to one race (though elves and half-elves have shared access of a few).
But yes, I do agree that allow multicass or double-kits is NOT the way things should go (the game is already too overpowered as is, and is in DIRE need of some "corrective" nerfs across the board) (multiclasses are already broken and either need to have their racial level caps reinstated (I wouldn't mind using the single class unlimited advancement optional rule for demi-humans) and/or un-nerf dual-classing (any combination of classes, so long as you meet the requirements but only one of each class pool (you'd still lose all abilities save for your newest class until it was your highest class as normal for dual-classing).
I would however like to see specialist mages become a distinct class (as they are in the core books and BG1 (original)), some actual mage kits added (even the wild mage is actually a specialist instead of a kit, just not a core book specialist), and dual-classes able to dual into a kit, if their original class was True-class. (that last one can be done in Shadow-keeper, but can be tricky getting the proper bonuses and penalties for certain classes till you play around with it a while)
But yeah, as far as I can tell you are legally permitted to dual into a kit in 2E, at least with certain classes (and Cleric is a bit odd, since the BG kits don't really seem to be 'kits' per se).
This got me thinking that maybe something like how in PST you can talk to people and run certain quests and attain classes that way would work for dual classed folks.
Hmmm... Kits attainable by quests..... It could be a similar thing like in BG2 how you do a quest you get a stronghold. In BG1 it could be do a quest, you could get offered a kit. That sounds pretty badass to me.
For example, a monk could meet a grand master monk or whatever and learn the art of the sun soul monk or whatever by fedexing a package to Nashkel or something. (haha low level quests are fedex type quests or rat hunting). So after three minor quests you are offered the option to pick a kit - if you don't have one already.
A fighter could meet a higher level dwarven battlerager in the the Jovial Juggler and eventually master the art of berserking.
I wish I could mod..
If overhaul had implemented something like that it would definitely be something to point to as an enhanced edition feature instead of just plopping the kits on top of BG1. Instead they could have offered the same classes as BG1 with optional quests to gain the BG2 kits.