[Mod] Curses! (Item Revisions) + help needed for launcher!
mjs
Member Posts: 742
I've made item revisions to some of the cursed items in the game (more below), but currently it's just a case of downloading and overwriting the original files in the override folder. Is there any point in having this instal through a launcher and how would i do that? does it need weidu coding experience? what programs would i use?
Thanks
Below you'll see where this has come from. Copy the files into override and copy over the current files. I've never tried item modding before so it might not work...
There may be something similar already out there. Everyone knows all the cursed items, where they are etc without even having to identify them. most of the time they're simply identified and sold for cash or left where they are (although one is a plot item)
what i'd like is for there to be a use, if you want to pay the price of the curse. a bit like the new strength girdle, though i do think the curse on that is pointless.
this is an idea of what i had in mind
girdle of masculinity/femininity: currently changes sex of wearer. add charisma modifier (set to 18)
so it changes your gender, but makes you sexy!
ring of folly: currently sets wisdom and intelligence to 3. add immunity to fear.
this is like ignorance is bliss, the wearer becomes too stupid to react to fear
ring of clumsiness: currently -50% Dex, -50% Stealth, 75% chance of spell failure. add luck.
clumsy but lucky
and so and so forth. would other people be interested in this? i think it would add a large group of items fairly easily (not a modder though, so what do i know) and add make things interesting in regards to the cursed weapons
i've been modding my own game successfully, can i make the above revisions myself using something like shadow keeper (which i've never used)?
Thanks
Below you'll see where this has come from. Copy the files into override and copy over the current files. I've never tried item modding before so it might not work...
There may be something similar already out there. Everyone knows all the cursed items, where they are etc without even having to identify them. most of the time they're simply identified and sold for cash or left where they are (although one is a plot item)
what i'd like is for there to be a use, if you want to pay the price of the curse. a bit like the new strength girdle, though i do think the curse on that is pointless.
this is an idea of what i had in mind
girdle of masculinity/femininity: currently changes sex of wearer. add charisma modifier (set to 18)
so it changes your gender, but makes you sexy!
ring of folly: currently sets wisdom and intelligence to 3. add immunity to fear.
this is like ignorance is bliss, the wearer becomes too stupid to react to fear
ring of clumsiness: currently -50% Dex, -50% Stealth, 75% chance of spell failure. add luck.
clumsy but lucky
and so and so forth. would other people be interested in this? i think it would add a large group of items fairly easily (not a modder though, so what do i know) and add make things interesting in regards to the cursed weapons
i've been modding my own game successfully, can i make the above revisions myself using something like shadow keeper (which i've never used)?
Post edited by mjs on
14
Comments
Girdle of Masculinity/Feminity
Jester's folly
Discipliner
Elander's gloves of fumbling
Iron thorn ring
ossifier
everything else is fairly balanced, except for the bracers of binding which i just left as they were. I'll list the changes in the next post under a spoiler tag.
Girdle of m/f: added Charisma set to 18
Jester's folly: added saves vs all +5 bonus
Discipliner: added protection from fear
Elander: added every hit is full damage, thac0 -15 (was -10), dex -3 (was -2)
Iron thorn: added free movement, further reduction of movement speed
Ossifier: added 5% chance of flesh to stone on hit, no save
Barges two handed sword should critical hit if you roll 18-20 making = uncontrollable gib fest :P
Iron thorn ring should make you immune to undead.
ring of clumsiness adds a massive bonus against ranged due to stumbling unpredictability or perhaps immune to none magical arrows.
the discipliner offers protection from fear fairly earlier in the game and again there aren't many items that do that
Pretty much as The Claw of Kazgaroth does.