Should gold pieces have inventory weight?
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- Should gold pieces have inventory weight?127 votes
- Yes. Gold should have inventory weight.12.60%
- No. Gold should not have inventory weight.77.17%
- Happiness dwells in the soul...10.24%
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I take my vote back if they implemented a cohort and horse/wagon feature that appears at the edge of every map I warp into. This carries my riches and may be randomly attacked by bandits whos power is directly proportional to your gold count.
and how would you have it othwerwise? even a strong adult man cannot carry a full backpack along with a suit of full plate and a large shield,let along food and ofc water of which a party will need at least 10 litres if it's going to go far,whos going to carry those and how? also where should they put them in case of a fight?
not to mention potions(we have dozens on us),gems,wands,quest items,secondary weapons,ammunition and all the alike
fighters and clerics are already burdened enough with their armor,thieves and rangers need to be light and mobile and mages are wimps,so let's say that the mages conjure some sort of void storage and there you go,problem solved.
That being said, no. While it seems realistic, there is something that comes before realism to me, and thats ease of gameplay. Mind you, you can't make things to easy or it gets pointless and silly, but theres a balance you need to find. I think gold weighing something would just make the game more frustrating and add realism that only hampers, and not enhances, the game.
@atcDave
I have fond memories of Secret of the Silver Blades and the Krynn games. Having different coinage types is also realistic: historically, in places that developed commodity money, metals of differing value did come into play to serve your different denominational needs.
But think about it, by the end game, most of us are walking around with several hundred thousand gold coins. Even if they were the size of dimes (and they should be more like twice-four times the size of silver dollars), that would be a HECK of a lot of bulk and weight to carry around.
Lets not think about it too hard... When you realise that your local Bank most likely has not even 1/100 of the money supposedly stored in it, brains get fried... Even I have trouble with the barrel concept... But where are all these barrels kept? And what happens if you find one? Do the depositers lose out? Or is this a clever way to gain interest on your savings... This is a conundrum faced by the few accountants in the realms... Personally I would invest in gems and keep them in a bag on your person...
On the upside, the growing number of Wild Mages is an amazing force for fighting inflation. As soon as they move from a currency backed by Precious Metals to curreny like most of our world uses inflation will take care of itself. One wild surge and everyone else gets a little richer.
Hope that clears it up!
on the other hand the entire I stash gold at your place - keep it safe or I'll skewer you - thought is quite appealling.
There is a big difference between carrying 10 million in money - even paper money - and carrying 10 million in diamonds. For the money, you need a suitcase or something; the diamonds all fit in a tiny bag.
That is how I imagine my party paying; the gem bag is the wallet and stores will trade armor and other higher value items for gems. Only the shabbier taverns and inns take gold, due to most of their prices being so low that there are no gems worthless enough to give change.
In this game's UI, I can't carry 3 daggers and 12 different types of gems and 15 different spell scrolls at the same time, despite their negligible weight. I also cannot recruit a beast of burden to carry additional equipment. Nor can I leave the Sword Coast for any reason.
Inventory micro-management already contributes a great deal to the game's tedium. Let's not exacerbate the problem.
I guess I just think about that guy in Trademeet in BG2 who tells how he just helped slay a dragon but couldn't carry off more than a small amount of the hoard. That actually makes sense to me more than a party hauling sacks and sacks and SACKS of gold around everywhere they go. As does Bilbo Baggins only accepting two chests full of gold from Smaug's hoard because that was all that made sense for him to carry back home. There is a certain amount of lore and continuity that adding weight to gold would give.
And it could be done as easily as any time you visit a store that the shop owner changes up your currency to the highest level for you.
In PnP, there were gold and silver and copper and platinum coins which varied the currency quite considerably and made more sense. Don't get me wrong, I think the game is fine as is. Just saying it would be a nice additional feature.
There is more than enough time already spent on inventory management, IMO.
It opens the possibility in some future game where the banking system becomes stressed by some greedy king (or other scheme) and there is a financial crash. Ah. But that is another story.