Best Ranged Thief?
Petrecles
Member Posts: 21
I want to make an evil thief using a ranged weapon (bow?) for BGee. Will not be importing to BG2. Definitely want great thieving skills and I'd like them somewhat early. Dual F/T? at level 3 maybe? Elf Swashbuckler? Wish I could make an evil Archer/Thief...
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That said an elven swashbuckler would probably be fun too.
P.S- Obviously I don't care about backstabbing much
Is this correct?
PS-Thanks for the quick and helpful replies
It works the other way around though, if you dual from a Thief to a Fighter.
F1: ++ Quarterstaff, ++ 2H Style
F3: +++ Quarterstaff
F6: ++++ Quarterstaff
Dual at 7: T1: + Longsword, + Crossbow
T4: + Single Weapon Style
T8/Regain F levels: +++++ Quarterstaff
What would you all recommend for the two pips she gets upon character creation as an Assassin?
Well, considering points in Sword & Shield or Single Weapon style don't give you bonuses if you use darts, you can use the way you want the two pips an Assassin that will become a Fighter at the 2nd level gets at the start. It's completely up to you.
But from my experience, there will be situations in the game when you just have to switch to a melee weapon - at least, to reduce the THACO bonus an enemy gets against a character with a ranged weapon. In these situations you just have no time or a space to retreat. Also, taking into account there're many close battles in the dungeons, caves, rooms and other tiny locations, it's better for any fighter to at least not have penalties in one melee weapon of your choice.
Moreover, there're some enemies that are better be dealt with while using a magical melee weapon with a good THACO. Davaeorn is one of them, for example.
Also, maybe - maybe - you'll sometimes decide to backstab - although your stats in MS and HiS will be low, Boots of Stealth and a Shadow Armor can help a bit. And even while it'll be only x2 multiplier, it will still be a sneak attack that can be useful (especially while the Poison Weapon ability is active) + additional THACO because of a sneak attack. In this case not having a penalty in a melee weapon is helpful.
Personally, I'd go with * in long swords (for a brilliant Varscona) and * in a Single Weapon style (for AC and critical hit bonuses while using a sword).
It's much - MUCH - better to use a halfling, an elf or a gnome as a single thief in the party than a human. They get so many bonuses to thieving skills.
Moreover, if you intend to use a bow, an elf is even better.
Taking into account your intentions (the single thief in the party, using any thieving ability as much as you could except backstabs, good ranged attacking power) I'd choose a Swashbuckler. He fits perfectly.
By the way, he can scout as well (he can use HiS and MS) and get +4 THACO bonus with sneak attacks although they don't get a multiplier - but you don't need a multiplier with a ranged attack at all.
Personally, I'd take a halfling Swashbuckler as he gets the biggest amount of bonuses, can have 19 Dex at the start (very useful for ranged attacks and for bonuses to thieving skills) and his -1 penalty to Str is not so important if your main aim is using a ranged weapon. I'd give this halfling a Crossbow of Speed (that has the same number of attacks as a bow) - the damage will be higher than when you use a Short bow.
Regarding dualclassing I'd like to mention I don't like to spend much game time without an ability to use your primary abilities and if this thief will be the only one in the party, a human dual-classed character won't be able to use every thieving skills effectively - he won't have a needed amount of points so you'll have to concentrate on two of them.
+1 damage and THAC0 every 5 levels, no penalties to the number of thieving points at the start and at every level up... if you don't plan to use backstabs it's the best.
Thanks! I was thinking Elf Swashbuckler because of the extra Thac0 with bows. The shorty saving throws and the extra 25 skill points at creation are something to think about..
Does the Elven bonus to bows apply to every type of bow/crossbow?
The elven bonuses are applied to bows only (thieves can use only short bows, with HLA "Use any item" in BG2 they'll be able to use long bows as well). Not crossbows!
Also the elven bonuses are applied to all kind of swords although it may seem strange a bit and can be changed in the future patches /BG2EE.
By the way, 65 points in Open Locks at the start is enough to open the chest on the second floor of the inn.
Woot thanks again! Short bows it is! Every decision is such a chore for me lol. It is a pleasure when I find the answer I am looking for
I don't know which sword he will end up wanting to use so I'm going to throw the other point into 1 handed weapon because I will try to avoid melee (even though I have 18 Str) and if in melee range I'd rather escape and go back to range. Those times when ranged is ineffective at least it will help me survive.
There's a Dagger of Venom for sale which is great in the first game. And staves are a great choice. I know, its weird. You can't backstab as a swashie though so going straight up dual wielding longswords might be the best long term choice.
Yeah thats nice but I lose thief skill points right? I am betting there are arrows I can use for dire circumstances against a mage, and there will be other companions too. I want to be the only thief in the party.
Yeah quarterstaves and 1 handed entered my mind because switching weapons would be easy lol. It's a pain to switch from two handed to dual weapons iirc. I am not planning on importing to BG2 so the dagger may be the answer. Is the dagger so good a fighter would want it? I plan on taking the evil paladin, another fighter type, a mage, and a cleric/healer of some sort. The last slot will be for whatever.
On the point of poison arrows, they stack with any other kind of arrows. So you can fire dispel arrows with it on and just demolish anything in BG1
They do get less thief points, but you level up so fast anyway
Throw in Haste/oil of speed and the thief with 3apr and poison at will was able to mow down whole maps on his own. Sirens stood no chance. He was not min-maxed and used crossbow, which is a worse option for thieves than bow (Imoen had a bow). Throw in some buff spells and +1 bolts/poison bolts, get even more levels and the Assassin is a monster.
You still get 2 thieving skills to (or close to) 100% at the end of the game. In my case, it was Traps and Hide in Shadows (prep for BG2) plus some Pickpocket. Not as cheesy as a fighter->thief, but powerful in his own accord.
...food for thought...
But you won't do it often in all likelihood.
I don't see any problem if you went and took daggers and one weapon style though.
If I go this route then for the other pip could be Shortbow to be able to add additional poison to Arrows of Biting.
As you say, the other route is to backstab occasionally with Single Weapon Style and a melee weapon.
No! Sword and Shield style's bonuses don't work with darts and slings! That's what I'm trying to say.
http://forum.baldursgate.com/discussion/15109/weapon-styles-sword-shield-and-single-weapon-not-working-with-darts-and-slings
I mean, some shields confer bonuses in and of themselves, so there just wouldn't be that additional -2 to missiles from the Sword and Shield Fighting Style. But the pip would be wasted, of course.