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Range: Sight of caster
Components: V, S
Duration: 1 round/level
Casting Time: 3
Area of Effect: Special
Saving Throw: Negates
This spell holds 1-4 humans, demihumans, or humanoid creatures rigidly immobile and in place for five or more rounds. The Hold Person spell affects any bipedal human, demihuman, or humanoid of man-size or smaller, including brownies, dryads, dwarves, elves, gnolls, gnomes, goblins, half-elves, halflings, half-orcs, hobgoblins, humans, kobolds, lizard men, nixies, orcs, pixies, sprites, troglodytes, and others. Thus, a 10th-level fighter could be held, while an ogre could not. The effect selects the enemies closest to the target and holds them. Enemies making saving throws are totally unaffected by the spell. Undead creatures cannot be held. Held creatures cannot move or speak, but remain aware of events around them and can use abilities not requiring motion or speech. Being held does not prevent the worsening of the subjects' condition due to wounds, disease, or poison.</blockquote
Will only the party members who fall within the perception range of the enemy caster be affected? Or as long as the target of the spell is within sight of the caster, will any party members standing close to that target also be affected, even if they fall outside the perception range of the caster? How close is "closest to the target"? Does that mean up to the three party members that are closest to the target regardless of however far away they might be? And then 'sight of caster" refers only to the target?
Otherwise, I'm guessing "sight of caster" means that and only that, period, but just checking (playing a no-reload game, lol).
I guess as long as the PC is kept well away from any other party member affected by Hold, and he is fourth farthest away from the possible targets, that should ensure safety, though.