@Yovaneth: But you're treating BioWare as though it were a singular, sentient organism - most of the people who were there pre-EA are still there, such as David Gaider.
Same with the company I was talking about - a lot of the original frontline employees stayed - for a while - then started drifting out as things worsened. It was top management that changed and it was the new top management that did the damage. I was one of the drifters and I don't regret it, despite the years of short-term jobs (and frequently no jobs) that followed. The company I work for now beats every other one I've ever worked for, but that was my luck.
The point is, never forget that Bioware is now just a marketing name under the EA banner. You cannot compare a marketing name to the dynamic standalone company that used to exist. Takeovers can talk all they like about allowing the subsumed company to retain its own style and management; at the end of the day it has to return a profit to the parent and if it doesn't, heads will roll. If that fails to return a profit (and frequently does - it's a downward spiral) then finally the marketing name too will be buried.
If DA3 and ME4 are a success, Bioware will survive. If one or both fail, EA are going to take a very hard look at cutting marketing costs.
If DA3 and ME4 are a success, Bioware will survive. If one or both fail, EA are going to take a very hard look at cutting marketing costs.
Unlikely, given that EA now has exclusive rights to produce "Star Wars" games - even if it becomes nothing more than a farm for mediocre products, BioWare has already been assigned to that task.
You know Star Wars game doesn't equal SW RPG. Infact the vast majority of Star Wars games haven't been RPGs.
That's EA's own press release - they've assigned BioWare to RPGs, DICE to something that's widely believed to be a new Battlefront game, etc.
May I be forgiven for saying this, but that has the potential to be utterly awesome.
It just depends on if ea cares about the potential, or would prefer to keep a low budget to maximize profit. Unfortunately, not many speak with their wallets against them so they realize they make a bad game for a beloved ip, they will make money. We can be hopeful though.
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The point is, never forget that Bioware is now just a marketing name under the EA banner. You cannot compare a marketing name to the dynamic standalone company that used to exist. Takeovers can talk all they like about allowing the subsumed company to retain its own style and management; at the end of the day it has to return a profit to the parent and if it doesn't, heads will roll. If that fails to return a profit (and frequently does - it's a downward spiral) then finally the marketing name too will be buried.
If DA3 and ME4 are a success, Bioware will survive. If one or both fail, EA are going to take a very hard look at cutting marketing costs.