Importing the char from BG:EE to BG2:EE
JuliusBorisov
Member, Administrator, Moderator, Developer Posts: 22,754
I've been searching for about an hour to find an answer and it seems there's none.
Apparently, if we talk about vanilla BG2, when importing characters form BG1 all characters are brought up to 89k XP, the XP cap from Baldur's Gate, unless the character was from Tales of the Sword Coast. In that case, the character may have up to 161k.
I've recently finished BG:EE as a multilclass fighter/thief having 5/6 levels with 22k XP in each class to the moment of a final save. So, this character is far from reaching 89k let alone 161k XP overall. Nevertheless I'm going to export him to BG2:EE when (and not "if") the day comes;-)
So, it will be great to know how this transfer will be done: what XP will the imported character have at the start of BG2:EE? Will it stay the same? If it is bigger than 22k XP in each class and he'll have a higher level, will I have a chance to put his remaining pip into the certain weapon and to distribute his thieving stats? Or maybe I'll be given an opportunity to redistribute all his proficiencies and stats from scratch till the certain level?
EDIT
Wow, I'm really amazed nobody has said even a word in this topic - the only case on the first page of discussions, it seems. I doubt I'm the only one who has completed BG:EE far from reaching maximum XP so this question should be quite important...
Apparently, if we talk about vanilla BG2, when importing characters form BG1 all characters are brought up to 89k XP, the XP cap from Baldur's Gate, unless the character was from Tales of the Sword Coast. In that case, the character may have up to 161k.
I've recently finished BG:EE as a multilclass fighter/thief having 5/6 levels with 22k XP in each class to the moment of a final save. So, this character is far from reaching 89k let alone 161k XP overall. Nevertheless I'm going to export him to BG2:EE when (and not "if") the day comes;-)
So, it will be great to know how this transfer will be done: what XP will the imported character have at the start of BG2:EE? Will it stay the same? If it is bigger than 22k XP in each class and he'll have a higher level, will I have a chance to put his remaining pip into the certain weapon and to distribute his thieving stats? Or maybe I'll be given an opportunity to redistribute all his proficiencies and stats from scratch till the certain level?
EDIT
Wow, I'm really amazed nobody has said even a word in this topic - the only case on the first page of discussions, it seems. I doubt I'm the only one who has completed BG:EE far from reaching maximum XP so this question should be quite important...
Post edited by JuliusBorisov on
1
Comments
I can only assume, however, that your proficiencies and other skills will stay the same as they were when you finished BG1:EE and you will be given the opportunity to choose how to distribute your new skill points if your level gets bumped.
I don't think it checks if the character is "From" ToSC, because they couldn't (baring removing the XP cap) physically have XP higher than 89K without that. And ToSC caps (as you noted) at 161K, but with the XP remover, you can go higher than that. I am pretty sure that even if you remove the XP cap, you keep the XP you had (more or less) when importing.
I know when I imported my characer from BG1 to BG2 earlier this year, he kept the XP he had in the last save game.
I would imagine that they wouldn't change that formula overly much in BG2:EE as I don't personally see a need. but again, only the DEVS could tell you for sure.
Generally I explore all the locations along and across, trying to find and to solve any quest available, to discover any existing item and to fully develop every party member.
As the hyperlink in the 1st post shows, I took part in a challenge to beat the game with a whole low-key party in the shortest in-game time (http://forum.baldursgate.com/discussion/19316/minimum-quests-needed-to-beat-bgee#latest).
This experience has been interesting, giving me some new ideas and forcing me to use new methods of dealing with enemies. To tell the truth, this run has been quite beneficial. Moreover, it has brought a fresh alternative to the usual playthrough.
Maybe someone will try it too one day.
Of course, only the Devs can tell how exactly the transition will be dealt with if your character is far from reaching the level cap. And I hope to hear from them.
In a situation when we all wait for the resolution of the legal problem, planning a future gameplay can be a good amusement.
Well, I see adding few pictures that can be used as portraits for a character influenced the attention to this thread somehow:) I'll give more - this time, brave warriors.