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BG2 - Shots per round

Hi there!

I wonder how the shots per round with a bow are calculated? Where can I see how many I have with a special bow?
Does the number increase with higher levels? Anyone who knows how that works?

Thanks a lot for help! :)

kicker04

Comments

  • AstroBryGuyAstroBryGuy Member Posts: 3,437
    edited July 2013
    Longbows and shortbows have a base rate of 2 attacks per round. Crossbows have a base rate of one attack per round. There are a handful of magic bows that increase the rate of fire in BG1 and BG2 (e.g., the Army Scythe, a light crossbow with a rate of 2 attacks per round, in BG1).

    Warriors (fighters, rangers, paladins) gain additional attack per round at high levels (+1/2 attack per round at 7th and 13th levels), and can specialize in bows or crossbows to gain more attacks per round. These extra attacks are simply added to the base rate of fire for the weapon (i.e., its not multiplied by the base rate of fire). For example, a 1st level ranger specialized in longbows gets 2 attacks per round base + 1 attack per 2 rounds for specialization, i.e., 5 attacks per 2 rounds.
  • kicker04kicker04 Member Posts: 9
    Thank you both for your explanations! :)
  • kicker04kicker04 Member Posts: 9
    One more question: A thief using the Tuigan Bow would always have 3 APR instead of 2 with a normal bow, right?
  • QuartzQuartz Member Posts: 3,853
    @kicker04 Yes, a thief with the Tuigan would have 3 APR. It makes your Thief a BAMF.
  • TressetTresset Member, Moderator Posts: 8,268
    There is also the army scythe, a crossbow that gives one extra attack per round. Crossbows normally start with a base of 1 APR but this one starts with 2 APR.
  • sarevok57sarevok57 Member Posts: 6,002
    @Quartz the fact that you used the word BAMF makes you a BAMF :)
  • ZanathKariashiZanathKariashi Member Posts: 2,869
    edited July 2013
    Meh, still would prefer to see PnP-accurate attacks per round with weapons were implemented.

    Bonus attacks from warrior levels/Proficiencies

    Bows (base 2) - None

    X-bows (Base 1 Light, base 1/2 heavy) - None

    Sling (base 1) - +1/2 at **, +1/2 at *****, +1/2 at 7, +1/2 at 13

    Darts or thrown knives (base 3 darts, Base 2 thrown knives) - +1 at **, +1 at *****, +1 at 7, +1 at 13.

    Melee or thrown axe/hammers (base 1) - +1/2 at **, +1/2 at *****, +1/2 at 7, +1/2 at 13



    The speed property on any weapon increases it's base attacks by 1, except in the case of a heavy crossbow, which increases by 1/2.
  • kicker04kicker04 Member Posts: 9
    Quartz said:

    The Tuigan Bow, which is usually found very early in BGII.

    Well as BG2 is the most non-linear game I've ever seen (and that is just great if you compare it for example with jokes like NWN2) you are free in putting in on the top of your priority list as soon as you're out of the dungeon. ;)
  • MortiannaMortianna Member Posts: 1,356
    edited August 2013
    @Quartz said:

    @kicker04 Yes, a thief with the Tuigan would have 3 APR. It makes your Thief a BAMF.

    Apparently, this is what Imoen shooting the Tuigan bow in real life looks like.

    Although I think that may be a bit more than 3 APR.
  • BelgarathMTHBelgarathMTH Member Posts: 5,653
    @Mortianna, that is freaking *amazing*! I wonder how much force arrows shot from a shortbow like that have? In other words, would those pierce plate? I kind of doubt it. Looks like they might pierce leather, but maybe not chain. Of course, with skill of accuracy like that woman has, she could probably hit knees, elbows, and eyes.
  • ZanathKariashiZanathKariashi Member Posts: 2,869
    Yes, any bow can penetrate armor....it's a matter of where the arrow hits, what the arrow is made of, Arrow shape (Bodkin tips are made specifically to penetrate plate), the design of the armor, and the shot force of the bow as to what range is required for consistent penetration.


    Crossbows are still technically better due to less skill needed and fairly cheap to manufacture the light versions while putting out Composite bow amounts of shot force (albeit at about half the effective range for accuracy). And it just goes up from there.




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