I remember in one play through against the cult of the unseeing eye, we walked into this one cavern. While looking to see what we could see, I remember seeing this thing moving in slow motion (or so it seemed to me at the time) inexorably towards my Charname. As it got closer, I realized what it was. I was like O... NOOOOOOOOOOOOOOoooooooo! stoned.... Flash to the disintegrating hand cinematic.
So apparently disintegrate is not as special among death spells as I thought. Things are very different in BG from what I expected... Even golems and many undead are vulnerable to conventional death spells like Wail of the Banshee and Finger of Death. So yeah; FtS and Disintegrate are bad.
I would be glad if a modder made undead immune to stuff they are supposed to be immune to. All death effects except Disintegrate, Abi Dalzim's Horrid Wilting, healing spells, etc.
Well actually...most undead, especially Skeletal/incorporal undead and mummies would actually be immune to horrid wilting. It deals damage by sucking the moisture out of and dehydrating the target.
Well actually...most undead, especially Skeletal/incorporal undead and mummies would actually be immune to horrid wilting. It deals damage by sucking the moisture out of and dehydrating the target.
Exactly! It should only work against vampires, as it can vaporise their bodily liquids:blood. Vampires require copious amounts of blood to survive.
"Magic Resistance/Immunity makes the spell too unreliable to bother".
@Mathmick That is what lower resistance/pierce magic/pierce shield are for!
For the spells relevant here, all Lower Resistance spells do is reduce the number of Quick-Loads you have to take before you randomly win the encounter. Lower Resistance is a spell better suited for targets you plan to bombard with magical attacks.
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