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Yer a wizard. What school do you specialize in?

ChowChow Member Posts: 1,192
edited September 2013 in Off-Topic
In real life, there are not just Doctors. There aren't some super-scientist guys that know everything about everything. Instead, there are like billion sub-schools that are all called doctors but whose talents actually lie somewhere entirely different. Even medical doctors have about million things to specialize into, and they know nothing but the basics of the other stuff.

Turns out it's about the same with wizards, but thankfully there are only nine wizarding careers to pick up from. Choose one: you only know the others up to level three, at most the occasional fourth level spell.
  1. Yer a wizard. What school do you specialize in?56 votes
    1. Abjuration
        5.36%
    2. Conjuration
      10.71%
    3. Divination
      14.29%
    4. Enchantment
      17.86%
    5. Evocation/Invocation
      10.71%
    6. Illusion
      12.50%
    7. Necromancy
      10.71%
    8. Transmutation/Alteration
        8.93%
    9. Wild Magic
        8.93%
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Comments

  • HeindrichHeindrich Member, Moderator Posts: 2,959
    As awesome as it would be to throw fireballs and other fancy spells at people I don't like, it's just not so practical in the real world, where technology can achieve even greater levels of lethality and destruction, and wanton magical destruction would likely earn you a sniper's bullet between the eyes.

    Illusion would be pretty useful for all sorts of situations... but in the modern world, I think "Dire Charm" and "Friends" would probably be the most useful spells you can use, which allows you to achieve all sorts of objectives without bringing the authorities down on ur ass.
  • TeflonTeflon Member, Translator (NDA) Posts: 515
    Well find familiar would be most wanted spell for me.
  • DrugarDrugar Member Posts: 1,566
    Conjuration.

    Evard's Spikes Tentacles of Forced Intrusion ftw!
  • ZanathKariashiZanathKariashi Member Posts: 2,869
    edited September 2013
    Illusion, since it's the master-race of spell-schools. (sadly BG does not do a good job of showing this fact).


    And is this actual specialization or just a personal preference to a school of spells?

    My answer doesn't change, despite Illusion losing 3 schools, as the specialization bonus makes illusion look even better. (Necromancy and Evocation can be faked/replicated via high level illusion spells, making Abjuration the only real loss).
  • GaveGave Member Posts: 66
    Illusion, but I would want to use Enchantment very often as well. Make friends easy or else I make the illusion of having many "me" instead :D.

  • WigglesWiggles Member Posts: 571
    Like a boss!!
  • deltagodeltago Member Posts: 7,811
    Hire myself out to professional athletes as an undetectable loop hole in performance enhancing technologies.
  • Night_WatchNight_Watch Member Posts: 514
    i'd treat myself like a nuclear weapon (like the way the Discworld wizards of the Unseen University do) 'o'

    runner up would be abjuration. it'd be useful for security purposes
  • GodGod Member Posts: 1,150
    Chow said:

    There aren't some super-scientist guys that know everything about everything.

    Uh, that'd be me.
  • KidCarnivalKidCarnival Member Posts: 3,747
    Necromancy will help me to answer the "big questions" about life, afterlife and be an asset when it comes to founding my own religion (or become the leader of whatever religion turns out to be true in my afterlife research).

    On a more practical and less reviving-the-dead level, I could transfer life energy to cure diseases. I'd suck it from horrible people and heal non-horrible people with their energy. And yes, I can totally decide who is horrible and who isn't, because I have my own religion. :)
  • ajwzajwz Member Posts: 4,122
    Get me some hot mummy action
  • Mrpenfold666Mrpenfold666 Member Posts: 428
    Wild magic because sometimes you just need to have fun, which is why in Warhammer 40K ive got a chaos space marine army? why? becuase of the CHAOS BOON TABLE!!!! a table that gives you random rewards / debuffs when you win in combat i love it
  • HeindrichHeindrich Member, Moderator Posts: 2,959
    edited September 2013
    @Mrpenfold666
    I have a Chaos Space Marine army too, but it's been years since I played. The most random thing in my rules edition was who the Blood Thirster possessed in order to join the battle. (Please take that crappy Aspiring Champion with no gear! NOO!! Not my Chaos Lord on Juggernault! Noooo!!!)

    I think Orks are usually the most unpredictable army in Warhammer 40K. In Warhammer Fantasy it was Orcs & Goblins and Skaven.
  • ChowChow Member Posts: 1,192
    God said:

    Chow said:

    There aren't some super-scientist guys that know everything about everything.

    Uh, that'd be me.
    You're neither scientist nor mortal. You don't count.
  • Edwin_OdesseironEdwin_Odesseiron Member Posts: 226
    God said:

    Chow said:

    There aren't some super-scientist guys that know everything about everything.

    Uh, that'd be me.
    You are also a giant douchebag.

    And to answer the question, Invokers for the game are the best, for real life... Enchantment. Enchanting the right people could get you *everywhere.*
  • JLeeJLee Member Posts: 650
    Knock
    Strength
    Polymorph Other
    Improved Haste
    Tenser's Transformation
    Shapechange
    Time Stop

    I could find a use for that >:)
  • KamigoroshiKamigoroshi Member Posts: 5,870
    Transmutation all the way.
    There's nothing more satisfying than to shapeshift into monsters and then grabbing a drink in monster-only bars. Necromancy has a nice ring to it, but it's just so horribly dusty. :/
  • doggydoggy Member Posts: 313
    Conjure things...i would like that a lot.

    Necromancy would just feel a bit out of place
  • Urd1enUrd1en Member Posts: 84
    fighter/illusionist
    gnome
  • GaveGave Member Posts: 66
    I could control all the world leaders from outer space...while actually hiding in their basements, in all of their basements, at the same time...

    How is that no winning?

    But thinking of it, Diviners would be OP since they would 'know' well before I am coming after them...hmm
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  • kamuizinkamuizin Member Posts: 3,704
    @Anduin, come here vote on Necromancy or mummies will hate you forever!!!
  • SouthpawSouthpaw Member Posts: 2,026
    Illusion is just smoke and mirrors.
    Necromancy FTW! (helpful spells like Vampiric touch, Horror or Finger of Death )
  • AnduinAnduin Member Posts: 5,745
    kamuizin said:

    @Anduin, come here vote on Necromancy or mummies will hate you forever!!!

    Mummies are not monsters, they do not hate... They are reserved in all things... well more preserved anyway...

    Necromancy. It. is. power.

    I owe my existence to it...

    You can reverse death...

    Raise the dead...

    Wail of the Banshee may not be the most powerful lvl9 spell but...

    Abi-Dalzim's Horrid Wilting lvl8 and Finger of death lvl7 are must haves!

    Oh... And divination is the opposite school... A school so weak that wizards cannot be bothered to turn any of its schools spells into wands... There not mages anyway. Just gamblers who can play the odds...

    Also we give to other classes viabilty. What would Paladins and Clerics do without us necromancers?

    Maybe they could swap turn undead to a turn pancake ability... I would think it a fair swap...
  • HeindrichHeindrich Member, Moderator Posts: 2,959
    It looks like everyone interpreted the question differently to me.

    I thought OP meant what specialist school of magic we would like to know in real life, not in Faerun/Forgotten Realms.

    Cos in real life, I'd hope none of you really wanna walk around packing Fireballs and Horrid Wiltings :P I mean some defensive spells (mirror image/stone-skin) might be useful so you feel safer walking into a dangerous neighbourhood, but lethal fire-power is taking it a bit too far! I mean even a lv1 Magic Missile flung in anger would land you in trouble for 'Assault' and 'Grievous Bodily Harm', if not 'Murder'!

    And as I said, even a fairly high level Mage wouldn't last long in the modern world against a proper military response to your magical rampage, especially once his spellbook runs out!

    IF however OP meant what school of magic I'd like to know in a Faerun setting... probably Necromancy, for same reasons as above, and also the fact that raising people from the dead is apparently quite common and totally not creepy in Faerun!
  • ZanathKariashiZanathKariashi Member Posts: 2,869
    edited September 2013
    Actually illusion and enchantment are the opposite of Necromancy......and no one loses divination...well..not all of it.

    4th level and below is absolutely critical for a mage to function, so even Conjurerers only lose 5th and above divination (3 spells total by the core book), and all of evocation.



    As above, doesn't matter, real or fantasy, Illusion is my school of choice.

    @Heinrich1988

    It depends on where you live. In most places Necromancy is borderline outlawed, or at least VERY heavily frowned upon as disrespectful to the dead. And the priests of Kelemvor and Lathander will literally hunt you down and kill you if they know you're practicing. Elves and Dwarves are ALL like that.

    In places with few morals, such as Thay or Drow cities, it's the norm, since undead servants are permanent, and never get tired, don't need food or drink..etc...though depending on the spell used, they might be of limited use (simple commands) or need extra spells to prevent decay.

    Animate dead doesn't prevent decay, so zombie's flesh will rot, and skeletons will eventually become brittle until they break down, unless Preservation is cast on them.

    Create Undead though preserves the body (well assuming you animate the body instead of ripping out their soul and turning it into a wraith or something).
    Post edited by ZanathKariashi on
  • PadentonPadenton Member Posts: 48
    Defense Against the Dark Arts and Charms.
  • KaltzorKaltzor Member Posts: 1,050
    I have to go with Enchantment... Because I'm too lazy to do stuff so I can just make others do it for me... And take the blame if it's illegal.
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